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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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#2
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"For full difficulty settings: Recommended age 20 years or more. Recommended experience with other flight simulator products of at least 3 years". The little kids would not only want to pick it up, they'd also want to boast that they are uber and play in the "grown-up's" division, resulting in a drive for them to try and learn the higher realism settings. ![]() Quote:
![]() Xilon: Little kids don't have a lot of patience, but they have free time to learn and evolve. My friends are all people in their late 20s/early 30s with jobs, enough money to get good PCs, HOTAS sets, TrackIR sets and enough patience to sit down and learn a complex game. You know why they don't use flight sims? Because they don't have the free time required to learn it. I fly full switch or almost full switch (externals on when playing offline for screenshots). I campaigned hard and annoyed people in this forum to have more in-depth systems modelling in SoW, something that will be for me like a fusion of FSX and IL2 and when SoW arrives, i'll fly full switch again and i do want navigation tools and protractors to use in flight and draw up flight plans on the go as i'm skimming the waves on a cross channel raid to France in a Blenheim. But do you know how i started? I was a 12 year old kid flying secret weapons of the luftwaffe, which by today's standards is even less realistic than IL2 with all the helper options turned on. Also, RoF, DCS and all the other sims you mentioned have difficulty options. They are not "100% default difficulty" affairs. It's just like school. If you teach simple arithmetics to small children, some will show enough interest and talent to become mathematicians when they grow up. If you try to teach advanced calculus to them, then none of them will ever touch a mathematics book again in their lives. ![]() |
#3
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Why am I surprised that this is still a topic? This is simple bloody math, us "full real" (whatever the hell that means anyway) fanbois are not numerous enough to pay for the development of a flight sim of sufficient complexity to have any settings that even approximate "full real".
In order to sell enough copies, Maddox games has to make this thing appeal to the widest possible audience, or SOW will end with BOB. Period. As I've said before, I want the most realistic possible flight sim, but I also realize that I also need throngs of people that just want to play a bloody video game to subsidize the flight sim I want. How does having scalable difficulty settings "hurt the community" again? Or does everyone have several thousand dollars to chip in for development? I'm sure that will work. |
#4
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Let's be honest, Oleg is thinking bigger than SoW. We are already talking about how great the land warfare could be (totally unconfirmed future development). The game is going to be "scalable". Newbs are going to be able to jump in and fly. Old vets are going to have cool switches to click. They are designing a game that has "legs" and will go further than SoW. Smart! Splitter |
#5
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Noob too, you!
I go back to F-16 Fighting Falcon(Amiga 500, that game was sooo cool!), actually even FS2(on Atari, but FS2 sucked). ![]() Just to remember: ![]() Can't believe I played that, lol. Last edited by swiss; 10-12-2010 at 01:33 AM. |
#6
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The 1980's PC version of F-16 Fighting Falcon had a good campaign mode whereby you flew one mission yourself and set targets for other flights under your control. Its something that would be nice to have in SOW.
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#7
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If I remember this map correctly, there's a runway on this pilot's 8 o'clock.
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#8
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the coolest game I played in nineties was 'Tornado'..do you remember?
1139242145-00.png ..times where the graphics did not reach, hard manuals contributed to the game immersion!!! ..nineties...I still had my hair ![]() Ciao |
#9
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I last played in '95 on friend's computer. Never finished the campaign. Last year I remembered and had this strange urge to finish it. Bought a copy of SC on ebay for £1, installed dosbox and did it. lol http://youtu.be/JATVNhteDPA I still digg the sound from 2:00. Last edited by swiss; 10-12-2010 at 11:47 AM. |
#10
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i remwmber all this game in i play to Fa/18 intercepctor amiga.
thei finest hour |
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