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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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It's beginning to look really good, even the colors, the green which looks much less vivid.
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#2
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As it was promised in the past we will get all them in time more close to photorealistic than fancy colors. And you all should understand that with thousands such small details even some small change of one texture may have effect on the overal image... that is a huge work to tune all things that should look like photorealistic (at least from the bird's flight!) |
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#3
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Oleg,
Thank you for your dedication. I appreciate your work. I'm sure that when it will be out it will be the best video game ever, all categories. As far as the screenshots, they start to give a lively feeling of immersion in a real world. Cheers, Insuber Quote:
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#4
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If this sim gets any more realistic people will be afraid to fly in it
Seriously, Oleg, you rock! Thank you for posting the updates so consistently. |
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#5
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Thank you.
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#6
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oleg, why not just tweak saturation as a post-effect? to do it on texture level is a huge job i guess.
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#7
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Hope to get the same with this project... but its more harder to to greater overal complexity... |
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#8
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If anyone slags off these pics I am personally going to hunt them down.
This looks AMAZING, and I can't wait for the release!!!! |
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#9
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#10
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my word... i'm lonvign that shot of the spit, the pilots head position looks so natural, the bump mapped rivets, the AA the lighting... just wow. cracking update.
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as for the ground details, at a wild guess, and based purely on the tech demo of the dx11 tessellation, those stones on the track may appear more 3d under dx11 rendering. beautiful work foo.bar, quite beautiful. and for a flight sim! and the targets... one for using with the flak guns perhaps? the level of details is frankly astounding. glad things are on the up oleg, sounds like you've had a lot on your plate recently. hope you have a good weekend with your folks. Last edited by MD_Titus; 10-08-2010 at 05:51 PM. |
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