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| Units, artifacts, spells and Pet Dragon Discussion, questions and solutions about units, artifacts, spells and Pet Dragon. |
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#1
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Curious, do you play in impossible mode and what class do you play?
Bowmen and skeleton archers both suffer from range penalties, just like orcs, but I agree they have great potential for serious damage. Or is the orc range penalty even shorter than the bowmen an skeleton archers? I figured early game the rune mages can revive the cyclops, which is really handy since you get those guys on bolo. I didn't realize they could do this, bleh. Actually it has been a while, I wonder if inquisitors can also raise cyclops too? Hmm. I'm assuming you were a warrior class since you mentioned high initiative. I'm trying to make the orc dream team work with a paladin right now. wish me luck. I do miss insane ranged units. |
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#2
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Huh? That's not true, unfortunately, only time back works on them.
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#3
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Rune Mages can revive black dragons (the hardest unit to revive), are you sure they can't revive cyclops?
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#4
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Could be since the stone ability of the Cyclops says they are immune to spells of healing and resurrection.
Need to check that (first need to find some cyclops XD)
__________________
Time to become an active member!! King's Bounty for the LOLZ!! |
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#5
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Quote:
Cannot revive! Cyclops takes the number one spot for hardest to revive unit. |
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#6
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Quote:
The most recent mage game I was playing, I ran for a decent while with rune mages, necromancers, demonologists, black dragons and cyclops. The demonologists were handy for cutting down losses among the cyclops and necromancers, but were really only really effective when my losses weren't that bad. They're not going to help you if you've lost half a stack of something like fauns or repair droids can with plants and droids respectively. I'm still relatively new to KBAP and haven't tackled the hardest difficulty levels yet, so I have no idea how valid of a strategy backing up your cylops with demonologists is likely to be. Might be worth taking a look at if, like me, you find both units well before you come across a Time Back scroll. |
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#7
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Demonologists can bring back cyclops? Never tried that, cool!
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#8
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Well I've just played a huge chunk of the game with black, red and green dragons, archmages and cyclops and I had to take extra care with cyclops because the enemy kept attacking them (like they know I can't resurrect them!), so I had to protect them using stuff like glot's armor as revive does not work on them.
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#9
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So i have been doing this and seems work great...
Black dragons , Rune Mage (keep magic rune to revive BD) , and Inquisitors (extra moral) .... my blackies alone with Rune heal dish out all the enemies |
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