![]() |
|
|||||||
| IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#2
|
|||
|
|||
|
Thank you Mr. Maddox for the update pictures and especially for your comments about the progress to date!
I have very few posts on this forum, as you can see. Usually I have had only compliments for the updates and for that I am labeled a ‘fanboy’. But, I also had only one criticism in the past, and that was agreeing with some others about the size of the Hurricane pilot. For that I am labeled a “stupid troll, ignorant terd (or was it turd), etc. There is no winning! Either I am whining or I am groveling like a dog for approval! But do not be discouraged. I think that some people do not even read all the previous posts in a thread and they ask for things that you have already spoken about. People are like that. And others have a double standard. The Hurricane pilot size is not to be mentioned ‘on peril of death’, but the leaf colour, tree trunk sizes, road widths, tracer appearance, colour of the tires (just kidding) and who knows what other details, are ok to criticize…?? This is all very puzzling for someone relatively new to this forum. I think that it demonstrates the old adage “Beauty is in the eye of the beholder!”. We will never agree on all points! I, and many others, still look forward to the release of this combat flight sim. Good luck! |
|
#3
|
||||
|
||||
|
Quote:
Not that I am doing you a discredit, but your constant belittling of simple posts is just boring, Winny. It happens most weeks and just leeds to flame wars. I know I add to it by replying to you, but it's just boring now. I am not some cloud nut. I based my observation on what I see most (summer) days in kent, and even throughout the year the type of clouds un question (cumulus off the top of my head) will form quite profoundly. The clouds in SoW currently look like cotton-balls, and have no profund shape. Read this: Cumulus clouds are a type of cloud with noticeable vertical development and clearly defined edges. Cumulus means "heap" or "pile" in Latin. As air rises, warmed up by the ground, the temperature falls by adiabatic effect (fall in pressure) to an average rate of 0.65 C per 100 m of altitude. At 15 C (the average temperature worldwide) a cubic meter of air can contain 14 grams of water. No more. As the rising air cools down, it has less and less place for water vapour and soon the temperature reaches what is called the dew point, i.e. when the air is 100% saturated and cannot cools any further without condensing in droplets; the cloud. The base of the cumulus is flat because it is exactly the place where the air reaches the dew point. But once 'in the cloud' the air cools down at a lower rate because the condensation of water creates energy released as heat. Because of that, the air inside the cloud continues to rise until, eventually the temperature becomes even with the surrounding temperature and the convective rise stops. The reason the top of the cumulus is cauliflower shaped is that, each 'bump' is in fact the top of one cell of warm air that has been rising. Such cells, often called thermic cells are what glider pilots are looking for because they use it to circle in and climb. You will also see birds like seagulls and eagles taking those 'elevators' to gain altitude without effort. Thankyou Winny. I researched it for you, and I think this answer answers the question @Slipball: you may be right about seeing the bottoms of the clouds, as the view in the shots is slightly above them. Nonetheless, there is no defined shape that leads to the bottom of the clouds, as one might see when flying above clouds. It is hard to explain, but my quote (I feel) gives a good explanation of this paticular type of clouds |
|
#4
|
||||
|
||||
|
Does anyone know if Oleg has shown anything in DX10 or 11 yet? or has he said what settings his screenshots are taken at?...that would at least give us some context to put the shots we have seen so far into.
Last edited by furbs; 10-02-2010 at 11:30 AM. |
|
#5
|
||||
|
||||
|
Quote:
|
|
#6
|
||||
|
||||
|
you got a link to them DX10 trees?
|
|
#7
|
||||
|
||||
|
|
|
#8
|
||||
|
||||
|
Quote:
|
![]() |
|
|