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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 09-26-2010, 05:21 AM
Fafnir_6 Fafnir_6 is offline
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Join Date: Dec 2009
Location: Edmonton, AB
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Quote:
Originally Posted by Blackdog_kt View Post
As for ammunition load outs, this depends on the aircraft you fly. Some aircraft have machine guns, some cannons and some a mix of both. In some aircraft all weapons are fired by the first joystick trigger, in others half of the weapons are fired with the first joystick trigger and the rest with the second joystick trigger. That means you could be flying an aircraft where the trigger activates 8 machine guns at once, or 4 cannons at once, or only 2 machine guns and you need to press the secondary trigger to fire the rest of the guns. Again, pick a plane, set up some friendlies in the quick mission builder (so that they don't shoot back) and use them as target drones to see what happens.
I usually configure my controls so that "fire Weapon 1+2" is mapped to the trigger on my joystick. This will fire all guns on most planes (why this is not the default in IL-2 is beyond me). The way the defaults are set, weapon 1 (machine guns) is mapped to trigger and weapon 2 (cannons) is mapped to button joy2. Rockets are mapped to joy3 and bombs are joy4. Fire weapon 1+2 is unconfigured in default. Map it to your trigger and stuff you hit with your guns will die much more quickly (assuming you are flying a cannon and MG-equipped plane like the Bf109). Setting a good convergence distance for your MGs & cannons also helps a lot. I use 250-300m myself, but this will depend on your gunnery style.

Cheers,

Fafnir_6

Last edited by Fafnir_6; 09-26-2010 at 05:24 AM.
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