Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-26-2010, 12:27 AM
Skoshi Tiger Skoshi Tiger is offline
Approved Member
 
Join Date: Nov 2007
Location: Western Australia
Posts: 2,197
Default

Quote:
Originally Posted by VectorForFood View Post
Hey guys,

Long time IL2 player, and a long time lurker of these forums.
...

Anyway, this is probably my first and last post, since no doubt this post will be destroyed into the ether, and I can't wait to hear all the flaming comments.
http://en.wikipedia.org/wiki/Troll_(Internet)

DNFTT
Reply With Quote
  #2  
Old 09-26-2010, 01:22 AM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

Zapatista and Kraken actually answered it all. There's not really anything more to say, i think they covered everything quite nicely.
Reply With Quote
  #3  
Old 09-26-2010, 01:52 AM
MD_Titus MD_Titus is offline
Approved Member
 
Join Date: Nov 2009
Posts: 493
Default

Quote:
Originally Posted by VectorForFood View Post
Hey guys,

Long time IL2 player, and a long time lurker of these forums.

I just have a couple of questions for the general population here.

While I understand and respect the fact that it's now taboo to even mention the words "release date" on here, so much so I sense I will be banned for this post alone...

\I still don't understand why there is no general timeline by now, it doesn't make any sense marketing wise, and if the game truly was 80% done months and months ago, then they must have a guestimate as to when the game will be completed.

I realize all anyone here can do is speculate without Oleg actually giving some facts, but I find it utterly amazing that the population here is satisfied with a weekly collection of 4-5 screenshots, hardly any videos and they praise the team with the groundbreaking progress they are making, and are completely satisfied to believe that the project is still going ahead 100%.

Something just doesn't add up here, perhaps its the culture difference and Oleg doesn't seem to want to inform his customer base better, or he simply doesn't understand how frustrating it is (or care) that we've been waiting for years and aside from some beautiful screenshots and stories we have nothing, not even a 6 month window for a release date.

Seriously, you guys who bash people talking about vaporware can't have a firm grip on reality. I've been a PC gamer since 1992, and have never seen the likes of this, not even remotely close to this...

For example, I am an "Iracer" (www.iracing.com) that project wasn't anywhere near the drawing board when BOB:SOW was announced, and it's now a multi-million dollar online racing simulator, with 30+ lazer scanned tracks, and 20+ authentic cars, and constantly growing, and yes it was started by a very small design group in a very small office.

Either there's stuff going on Oleg does not talk about (nor does he have to) or the team simply doesn't see it important to keep his fan base alive...

I'm not saying what Oleg is doing is not worth the wait, if everything in the end holds true, then yes truly it will be a fantastic end product...

Anyway, this is probably my first and last post, since no doubt this post will be destroyed into the ether, and I can't wait to hear all the flaming comments.
worst first/only post ever.

do you work in marketing?
Quote:
Originally Posted by HFC_Dolphin View Post
VectorForFood, if you're a long time lurker of the forums and member of the community, then you know what's the deal and it is simple: you wait for as long as it takes and then you get the best game in the market, in ALL genres.

IL-2 is still the best game in the market imo, though it doesn't have to be a favourite of everyone since this it's addressed only to a small part of the gaming community.
hear hear
Quote:
Originally Posted by Skoshi Tiger View Post
quite possibly. seems a bit obvious for any self respecting troll though - this may just be genuine.

as to reasons why there's a delay or whatever, it's speculation unless there's credible quotes.
Reply With Quote
  #4  
Old 09-26-2010, 02:29 AM
VectorForFood VectorForFood is offline
Registered Member
 
Join Date: Sep 2010
Posts: 12
Default

To those who posted meaningful replies... it's appreciated.

To those who posted the typical replies I expected from some, go take a long walk off a short pier.

Also, I'm not saying Iracing is as complex as BOB:SOW, but it sure as hell isn't just a racing game...
Reply With Quote
  #5  
Old 09-26-2010, 02:41 AM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

Quote:
Originally Posted by VectorForFood View Post
To those who posted meaningful replies... it's appreciated.

To those who posted the typical replies I expected from some, go take a long walk off a short pier.

Also, I'm not saying Iracing is as complex as BOB:SOW, but it sure as hell isn't just a racing game...
Errm...I for one don't care on all three counts.
Reply With Quote
  #6  
Old 09-26-2010, 10:16 AM
zaelu zaelu is offline
Approved Member
 
Join Date: Mar 2008
Posts: 86
Default

@VectorForFood

The most simple assumption you can make when you see no time frame for release is that they don't have it. Marketing wise is absurd not to start promoting your game with 6 months before release... especially now days.

So at any given time before a word about a possible release date posted on a dedicated site for SoW BoB we should predict at least 6 month to go... like from now on.

Given the fact that all we have as updates are simple "repetitive" photos and no clue about other things that go into the game (apart from "it will be awesome" etc etc), signs of switching technology in the course of development, no clear producer, no clear distributor, we have... or should have, if we're not completely and forever mesmerized by "Oleg's Myth", the bad feeling something is not working as expected.

Most simple assumption here is the game developer doesn't have enough resources and is barely struggling with keeping the project alive. No producer or publisher would accept to release a product without a minimum of marketing unless it gives no cash for it, which means little cash for the game itself, which means slow or near death production rate.

I partially understand that if this is the case... Oleg coming here and asking for donations or patience till he finds other funds and admitting publicly the possible demise of the project will be an even worse move.

I even understand the people that "want to believe"... is their choice of keeping the spirit and hopes.


Personally, as I've said it before, I have bad feelings about it... only looking at 4.10 patch that comes close to a joke by now and is quite clear things don't go well...

..then again, that's life.

to all those "believers" that prepare to bash/flame... I feel you bros... but...

Last edited by zaelu; 09-26-2010 at 10:19 AM.
Reply With Quote
  #7  
Old 09-26-2010, 02:12 PM
kimosabi kimosabi is offline
Approved Member
 
Join Date: Dec 2009
Location: Svalbard
Posts: 439
Default

I feel ya, OP, and I have to say that OM and his team sure does have a defensive way of approaching the market. Much to the fact that they have a large and loyal fanbase.

From a general marketing standpoint, what they're doing is not very clever in terms of making lots of money and spreading the word, but let's just hope they eventually will release the damn thing.

After all, if I were a developer on their team, I'd be very grateful for having this large bunch of weirdos giving feedback every day, helping me make an awesome sim, but then again, atleast I would have said something if things weren't going as they should and the game development was in danger of being cancelled.
Reply With Quote
  #8  
Old 09-26-2010, 02:39 PM
Splitter Splitter is offline
Approved Member
 
Join Date: Jul 2010
Posts: 431
Default

Quote:
Originally Posted by zaelu View Post
@VectorForFood

The most simple assumption you can make when you see no time frame for release is that they don't have it. Marketing wise is absurd not to start promoting your game with 6 months before release... especially now days.

So at any given time before a word about a possible release date posted on a dedicated site for SoW BoB we should predict at least 6 month to go... like from now on.

Given the fact that all we have as updates are simple "repetitive" photos and no clue about other things that go into the game (apart from "it will be awesome" etc etc), signs of switching technology in the course of development, no clear producer, no clear distributor, we have... or should have, if we're not completely and forever mesmerized by "Oleg's Myth", the bad feeling something is not working as expected.

Most simple assumption here is the game developer doesn't have enough resources and is barely struggling with keeping the project alive. No producer or publisher would accept to release a product without a minimum of marketing unless it gives no cash for it, which means little cash for the game itself, which means slow or near death production rate.

I partially understand that if this is the case... Oleg coming here and asking for donations or patience till he finds other funds and admitting publicly the possible demise of the project will be an even worse move.

I even understand the people that "want to believe"... is their choice of keeping the spirit and hopes.


Personally, as I've said it before, I have bad feelings about it... only looking at 4.10 patch that comes close to a joke by now and is quite clear things don't go well...

..then again, that's life.

to all those "believers" that prepare to bash/flame... I feel you bros... but...
I once went to work for a company that made a very good product that cost $40 to produce per unit and was sold for $500 per unit. The company was run by the engineers who developed the product. They did ok, but had no clue about how to market their products.

Once I got there and we implemented a sales strategy, we set records every month right up until the time the company was bought out lol. The moral there is not that I am an awesome sales and marketing guy but that there is a different mindset between engineers and sales/marketing types.

What you hypothesize might be the truth OR it could just be the fact that Oleg's team is full of software people who are very good at writing code and developing a sim but that have little understanding of marketing. (no offense to anyone....don't ask one of us marketing types about writing code lol).

OR...and most likely....the plan is already in place and being implemented.

Splitter
Reply With Quote
  #9  
Old 09-27-2010, 12:57 AM
VectorForFood VectorForFood is offline
Registered Member
 
Join Date: Sep 2010
Posts: 12
Default

Quote:
Originally Posted by Dutch_851 View Post
Errm...I for one don't care on all three counts.
Wow, an E-thug on a gamers forum...
Reply With Quote
  #10  
Old 09-27-2010, 06:33 PM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

Quote:
Originally Posted by VectorForFood View Post
Wow, an E-thug on a gamers forum...
Sorry Vector, I didn't mean to insult you personally, it's just that I get a bit tired with these kind of debates.
It'll be here when it's here, and if it's not we can do something else.
I hope it won't be a case of 'the chase is better than the catch' when it does arrive, but I somehow doubt it.
Offensive thuggishness humbly retracted.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:17 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.