Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds

King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-24-2010, 04:38 AM
DrAtomic1 DrAtomic1 is offline
Approved Member
 
Join Date: Sep 2010
Posts: 52
Default

Quote:
Originally Posted by Phyrex View Post
And only finding a resurrection spell as Paladin at around 80% completion of the game I also consider "bad" randomness.
Heh, I just finished KB: The Legends and the very last scroll I found was resurrection. I kid you not. In demonis, in the very last chest.... I had allready cleaned out everything else only needed to finish the Haas fight. I was soooooo omg omg omg omg, plus demonis was too hard at first so i moved through the orc lands and the dragon laby first... Couldnt believe the great items I found in demonis lol.
Reply With Quote
  #2  
Old 09-24-2010, 06:43 AM
Urbz Urbz is offline
Approved Member
 
Join Date: Nov 2009
Posts: 138
Default

Quote:
Originally Posted by DrAtomic1 View Post
Heh, I just finished KB: The Legends and the very last scroll I found was resurrection. I kid you not. In demonis, in the very last chest.... I had allready cleaned out everything else only needed to finish the Haas fight. I was soooooo omg omg omg omg, plus demonis was too hard at first so i moved through the orc lands and the dragon laby first... Couldnt believe the great items I found in demonis lol.
Bit OT but doesn't a pala start with a scroll of res in KB:TL?

Anyhow I fully agree with Swindly's post, randomness ftw!

Last edited by Urbz; 09-24-2010 at 08:34 AM.
Reply With Quote
  #3  
Old 09-24-2010, 09:47 PM
Kas Kas is offline
Registered Member
 
Join Date: Nov 2009
Posts: 6
Default

If the game weren't so random, I probably wouldn't play it. That's what I liked so much about AP to begin with. Right from the first island, it's obvious that this game is much more random than Legend, and that's at least half of what makes it better, IMO.

In Legend, you always knew exactly what units would be waiting for you on the next map, even on the first playthrough. It was just too predictable. But I love how in AP I don't know whether I'll find black dragons in the Rusty Anchor tavern or a bunch of crappy pirates. Will I have great units right from the start or will I be stuck with a motley crew of misfits?

I've actually had more fun when the game dealt me a bad hand. It adds to the challenge and forces me to use new strategies every time I play.

There's just enough structure to give you a few basic guarantees, like royal thorns on Debir and archmages on Scarlet. So you aren't completely SOL if you absolutely have to have magic shield or a spam summoner/tank, etc. I always pick up those mages ASAP in every game, and I know I wouldn't want too many more guarantees like that.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:06 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.