Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds

King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 09-22-2010, 02:44 PM
DGDobrev DGDobrev is offline
Approved Member
 
Join Date: Feb 2009
Location: Bottrop, Germany, born Varna, Bulgaria.
Posts: 1,415
Default

I always go for level 3 neatness and level 0 alchemy. However, it is important to note that a mage thrives on knowing what spells to use and what spells to level up.

For example, this is my usual set of spells:

1. Defensive spells.
Stone Skin
Healing
Magic Spring
God Armor
Slow
Target (it's defensive, really)
Time Back

2. Offensive spells.
Flaming Arrow
Poison Skull
Geyser
Death Star

3. Support spells.
Eviln
Resurrection
Haste
Calm Rage
Sacrifice
Trap
Phantom

4. Other not-so useful but nice to have spells:
Battle Cry
Dragon Arrows
Call Phoenix
Oil Mist
Awaken Dragon
Demon Portal or Nature Call (fresh corpses for eviln)

I rarely use more than what I put here, but I guess I will have to try out the new spells as well, so some crystals are bound to fall there as well.
__________________
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:58 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.