Quote:
Originally Posted by Puce Moose
I just had the opportunity to add a Witch Hunter to my army. It seems that during battle I can use all three abilities in one turn, and then still move. Now, I haven't played in months, but I thought that a unit could only use one ability a turn.
Steam version
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That is not so, I tried too. He can use the Magic Shackles and Random Enchantment skills AND move afterwards, but the Magic Block skill ends the turn. It makes sense for the other two to not end his turn, after all he is a melee unit who needs to advance.