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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-16-2010, 05:32 PM
I/ZG52_Gaga I/ZG52_Gaga is offline
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What's the deal?

Reds won numerous On-line campaigns because of this factor plus other unjust aspects of the game.

Isn't there anyone with integrity out there?
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  #2  
Old 09-16-2010, 08:51 PM
KG26_Alpha KG26_Alpha is offline
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Hi Gaga

I requested a fix for this and also other Ai bugs including glider towing.

There are far too many bugs that need fixing rather than adding more content. The level bombing bug and getting the Ai bombers/wingmen to respond correctly should be a priority fix IMHO

The problem you have is the Ai will drop on the user commands if you have ground lock "triangle" on the intended target, but this is impossible in most instances due to settings of the server/host etc etc.

Last edited by KG26_Alpha; 09-16-2010 at 09:14 PM.
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  #3  
Old 09-17-2010, 01:19 PM
I/ZG52_Gaga I/ZG52_Gaga is offline
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At last a voice of reason THANKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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  #4  
Old 09-17-2010, 01:25 PM
IceFire IceFire is offline
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Do other bombers? I've never put together a player based bomber campaign where the player may possibly be in control of a level bomber formation. What do other level bombers do? I guess we don't really have that many... Pe-2, Ju88, A-20C/G and B-25 are all strafers or dive bombers. G4M?
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  #5  
Old 10-01-2010, 11:52 AM
I/ZG52_Gaga I/ZG52_Gaga is offline
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I never play Allied Side so i don't know .... JU & HE don't respond they just fly along with you and carry their load until the moment an A/C comes and shoots them down.

Extremely anoying .....


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  #6  
Old 10-01-2010, 12:36 PM
swiss swiss is offline
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Quote:
Originally Posted by IceFire View Post
Do other bombers? I've never put together a player based bomber campaign where the player may possibly be in control of a level bomber formation. What do other level bombers do? I guess we don't really have that many... Pe-2, Ju88, A-20C/G and B-25 are all strafers or dive bombers. G4M?
fw200, he111, sparviero, b17...
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  #7  
Old 10-01-2010, 12:58 PM
Romanator21 Romanator21 is offline
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TB-3 also goes on that list.

I would also like to point out that bombers of all categories have their quirks. Currently I'm playing a Ju-87 campaign, and I am cruising with the formation at approx. 300 km/h. As the group approaches the target, the formation re-organizes from an echelon to single-file. This involves some planes slowing down. However, this happens instantaneously, and I find myself shooting past the formation and then scrambling to slow down and find my place again, in the midst of flak, enemy planes, etc. That and the incredible climb rate that the AI has (although I find I can always keep up in the horizontal) among other things make campaigns challenging in all the wrong aspects.

It's practically impossible to play the stock campaigns in the level bombers. He-111s are sent to do the impossible work of bombing trucks on a road, and the AI routines kill what little ounce of immersion remains.

Bombers are only good for targets it seems :/
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  #8  
Old 10-01-2010, 02:06 PM
KG26_Alpha KG26_Alpha is offline
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I'm hoping that the guys doing IL2 1946 v4.10 are going to address the bombers AI and glider towing bugs also the Mistel bugs.

But I would hate to think they are only interested in Dog Fight server (non AI routines) addons in V4.10, I'm sure its not the case.
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  #9  
Old 10-03-2010, 01:58 PM
I/ZG52_Gaga I/ZG52_Gaga is offline
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Quote:
Originally Posted by Romanator21 View Post
TB-3 also goes on that list.

I would also like to point out that bombers of all categories have their quirks. Currently I'm playing a Ju-87 campaign, and I am cruising with the formation at approx. 300 km/h. As the group approaches the target, the formation re-organizes from an echelon to single-file. This involves some planes slowing down. However, this happens instantaneously, and I find myself shooting past the formation and then scrambling to slow down and find my place again, in the midst of flak, enemy planes, etc. That and the incredible climb rate that the AI has (although I find I can always keep up in the horizontal) among other things make campaigns challenging in all the wrong aspects.

It's practically impossible to play the stock campaigns in the level bombers. He-111s are sent to do the impossible work of bombing trucks on a road, and the AI routines kill what little ounce of immersion remains.

Bombers are only good for targets it seems :/
It is apparent that the Artists behind SOW have to respect the fundamental fact

that the Air core is auxiliary. It is there it has to assist the activities on the ground.


Bomber crews are the true heroes of WWII and the same applies for the previous but also

the later theatres, therefore a superb game like the forthcoming title should abide to this

Norm and invest in that aspect.


Closing, i understand that dog fighting is an extremely successful stress reliever and appeals

to the general public and shouldn't be scorned for it provides substantial sales on each own,

apart from the fact that it is surrounded by each own myths and the "promise" of easy

sex .. However we must never forget about those that really have guts of steal ...

Best Regards.
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  #10  
Old 10-04-2010, 10:30 AM
JoeA JoeA is offline
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Quote:
Originally Posted by I/ZG52_Gaga View Post
What's the deal?

Reds won numerous On-line campaigns because of this factor plus other unjust aspects of the game.

Isn't there anyone with integrity out there?
What makes you think this is only a problem with Axis (Blue) bombers? I've flown both and the stupid AI don't drop in either case. Yes would love to see this fixed for il-2 and done right from the beginning for SOW! Agree with you bombers are forgotten sometimes.
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