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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-12-2010, 12:30 AM
Splitter Splitter is offline
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Originally Posted by Romanator21 View Post
Not a Bf-109, but it's a quite similar procedure.

Everyone else has already mentioned more or less what would have said, so I'll leave it to the video to illustrate a 3-pointer.

You'll noticed that I flared too quickly which led to my plane "ballooning" and then floating on the runway. When this happens you're at risk of stalling and smashing onto the runway, so just add a touch of power to reduce sink rate, and let it come down gently.

For some reason, I don't have any problem with the P-51. Dunno why. It seems to have less "sink" when you flare.

Quick question: Why do you unlock your tail wheel prior to landing? I have always kept it locked in every sim to minimize the chance of a sideways skid on the ground. I unlock it when I need to turn off onto the taxi way.

For some reason, the "float" over the runway seems better than X-Plane. In X-Plane you can float forever in seems.

I also notice none of you seem to raise flaps on touch down. I was taught to raise flaps to reduce lift and put more weight on the wheels for breaking and steering. Does leaving them down give an advantage in reducing speed by drag?

The video with real 109's landing made me feel a little better about my landings . Of course, those guys are trying to land as slow as possible to save wear and tear on the tires and breaks....I have no excuse .

Yeah, Dutch, second video is better. I am assuming you touch down at about 180kph, maybe a touch higher.

Hunden is just a maniac with no flaps and that much speed lol.

Splitter
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Old 09-12-2010, 03:35 AM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by Splitter View Post
Why do you unlock your tail wheel prior to landing?

I was taught to raise flaps to reduce lift and put more weight on the wheels for breaking and steering. Does leaving them down give an advantage in reducing speed by drag?

Splitter
I've never used tailwheel lock except when taking off from a carrier. The rest of the time it's not needed.

I've flown a 172, a 150, a PA-38 and a Tiger Moth (but only not very straight and not very level).
These planes are very light and have very low wing loading, so cutting lift is a good thing on landing (although you're stuck with the Tiger!).
Heavier 'planes with high wing loading aren't going to take off again unless you make them, so cutting lift ain't so urgent. A sudden gust could lift a Tomahawk but it'd struggle with a 109, or any other WW2 fighter. Depending on the wind strength of course.
Mind you, this is 'only a sim/game'...........unfortunately.
As soon as my lottery win comes through, I'm buying a Yak3.
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