![]() |
|
#1451
|
||||
|
||||
|
When it is ready
|
|
#1452
|
|||
|
|||
|
any new Development News!?
[strike]last was 28-05 Last edited by 1.JaVA_Crusader; 08-12-2010 at 12:28 AM. |
|
#1453
|
|||
|
|||
|
Wrong )))
last was 07-31-2010 ))) |
|
#1454
|
|||
|
|||
|
Quote:
anyway, 4 me is legit too becouse the only models that we can fly are those.... so.... we need a real and representative russian MEDIUM BOMBER |
|
#1455
|
|||
|
|||
|
Quote:
PD:was joking, great work with that Ai plane Last edited by kancerosik; 08-11-2010 at 10:42 PM. |
|
#1456
|
|||
|
|||
|
Out for 2 weeks.
|
|
#1457
|
|||
|
|||
|
|
|
#1458
|
|||
|
|||
|
HI Team D. ,
I understand your reasons for resisting 6DOF head tracking, but in the meantime could a make a request for 3DOF? There should be no real glitches, since the viewpoint is the same and I don't see why anyone without head tracking would want to use head roll? Now for why I need it: I was lucky to get an emagin z800 vr headset from ebay. 3DOF head roll is simply more natural human movement in this case. Now the good part: A simple program (glovepie) is available that simulates TIR so there is no tricky hardware work to do. Since there is already a mod for 6DOF (that works great in terms of 3DOF mode) the code should be simple enough? Any chance at all? |
|
#1459
|
|||
|
|||
|
No, its right. Last was 05-28-2010.
Quote:
|
|
#1460
|
||||
|
||||
|
Yeah, but there's been an update since then in the body of the thread. It's just not been moved into the first post.
|
![]() |
|
|