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Tips and Hints Different solutions, tips and hints.

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  #1  
Old 08-08-2010, 09:08 PM
impy impy is offline
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You invested 1 point in defence? why? benefits are negligible, and you can easily buy +1def eq. for few coins. There will come a moment when you will eagerly await enough runes to have chaos/distorsion magic at level 3 and they are costly, and then you will remember how you "gave up" runes easily for +1def.

Regarding druids & druid combo. It is sad that many people come on this forum looking for advice with higher difficulties, like you, and they get recommended something which has been discovered as uber-powerful. yes repair droid repair ability is every 3 turn and is brutally powerful. I personally find it sooo powerful that i do not use it, it ruins the game and takes away some of the challenge.
Choice is yours..

p.s. regarding luring enemies from their predescripted path vs. waiting for them to go. The paths on bolo are mostly very narrow so luring enemies doesn't help. That's why i suggested to wait
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  #2  
Old 08-15-2010, 04:23 AM
Minecontrol Minecontrol is offline
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Quote:
Originally Posted by impy View Post

p.s. regarding luring enemies from their predescripted path vs. waiting for them to go. The paths on bolo are mostly very narrow so luring enemies doesn't help. That's why i suggested to wait
I find that it helps to look completely vertically down on your character as you are luring (usually) and then stepping around them. When you make it past one, save.

The only map guardian i ever tried (or succeeded) at kiting was the one on Scarlet near the lake - it was a bandit, very poor mobility.

Never even bothered to learn dragon wall myself, and left glory at level 1 (that one is a tempter, to get you to part with extremely valuable runes for an early game advantage - generally it is not worth it). The might skills i would go for first are the rage ones, i never used Chaos Magic once, some like it a lot but Distortion does me fine.

Quote:
Among assassin, necromancer and archmage, which one would you choose?
Archmage, you want to send up one 'tank' monster towards the enemy and encourage them to swarm around him, if that tank already is high level then a stoneskin and a magic shield around him (plus use of heal - consider priests) can win you games marked lethal or invincible.... As Zechnophobe says (just saw).

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But they will go for my tiny stack of archmages... ranged and fast moving enemies like berserker love to do that, since they know they will do very small damage on a buffed EGD.
Never used it myself, but there is a spell called 'Target', if you use it take down the low def and fast barbs/berserks first before it runs out.

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Now all enemies on Rusty are out of my abilities... I guess I'll return to Scarlet and try again.
I remember that feeling . The thing about this game is desperation will make you take one of those on eventually, and you will win and realise it wasn't that hard all along.
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  #3  
Old 08-15-2010, 07:42 AM
kcwong kcwong is offline
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I went to Verona and snatched all I could. Then I saw a stack of peasants ranked at invincible.

I tried to take it on with Fear and this army:
1 EGD
2 Cyclops
15 Paladins
33 Inquisitors
3 Archmage

There was an obstacle near to the top of the map, which I used together with Fear. Unfortunately I do not have enough mana to last the whole fight (53 max with Transmute 1), and ended up losing 3 Paladins because I don't have time to resurrect.

I decided to switch to a more offensive setup, and switched in 22 Assassins. That didn't go well either, losing 6 Assassins and 1 Paladins at the end.

Finally I kited, using the small plaza near the dock... and found 3 Trolls in the bar!


Waiting for night is sooooooo boring... yet I feel insecure to use fight very strong+ during the day. :/

Last edited by kcwong; 08-15-2010 at 09:03 AM.
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