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#3
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heh, I ment that the cost of creating the BoP engine ment they would have to make a sequel since it's cheaper to make and the first one did quite well. I forgot they could just use the engine for a different game.
It sounds an awful lot like BoP too. Arcade and Realistic settings (Sim mode wasn't even going to be in BoP originally.) Capture the LZ and Ground Strike mulitplayer modes... |
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