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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Not bad, but it would be cool for the finished game to have colors which look like the colors of the described area. I hope also that the final trees will be improved and that the land textures will have more resolution.
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#2
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S!
Nice shots. Enjoy your vacation |
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#3
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Very unexpected content in this one. Looking very nice even at this stage. Enjoy your time off.
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#4
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just to make sure everyone get it right...this is no sunset....the time is frozen but the camera moves upwarts to the sky. im pretty surprised in a very positive way that oleg decided to go the "sphere" model of the planet. that really opens up possibilities
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#5
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Quote:
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#6
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This update is highly fascinating. If i understand correctly, the game world is curved like the shape of the earth, even if the game map is limited. And more, engine renders up to the limit of space and maybe even beyond. That opens thrilling possibilities -- wow!
Ah and sunset screenshots look all superb. Photographic quality there, congrats ! |
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#7
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Thanks for the great update Oleg and have a relaxing break.
These shots demonstrate just how advanced Oleg's new engine is. The possibilities for such an engine are incredible. It's easy to forget how far we've come when we get caught up in all the nit picky details. The shadows on the landscape at different times of day are simply mindblowing. Having said that, I do hope the airfield grass is toned down a bit Something like this would be great... |
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#8
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/Mazex |
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#9
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I think resolution on surface textures are good enough for today's video card memory amount. After all we're talking about a flight sim. |
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#10
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Hmm, it doesn't look as good as RoF or WoP in the terrain part (I'm not talking about the first 2-sets of pics that Oleg posted BTW) so I think that it still can aim higher in that part. |
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