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7,62 Tactical action game, sequel to Brigade E5

 
 
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Old 07-09-2010, 07:44 AM
R@S R@S is offline
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Join Date: Apr 2009
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Thanks for those links Kyle, they'll come in handy

I was thinking of "giving" one or two of the new sectors to the Palinero faction and place them in that country. I think that'd even make the vanilla campaign a bit more fun if one chooses that way.

IMHO Clear Sky would be worth buying at that price, the community has added a lot of features and if you only player through SoC once you wont be too upset about them having the same maps. Since I loved SoC I played it several times and knew the maps like the back of my hands. And the frustation of not being able to play Clear Sky when I first bought it made me a bit to judgemental about it, but truth be told, it was still very fun to play.

The game engine calculates how near the player is to his maximum weight when it does the camo/stealth calculations. the less your merc is carrying, the better chance of staying hidded. This is just one example of how the engine uses the different attributes to calculate things, and that's where my gut feeling about sniper and dexterity comes into play. I'm glad that we all agree that the adding of one more class skill might work, will try to impement it for the next test version.

And let this be proof that with a cogent argument I'd be willing to alter my work, even if it ends up a compromise
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