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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 06-17-2010, 05:29 PM
Goblin Wizard Goblin Wizard is offline
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Join Date: Oct 2008
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Quote:
Originally Posted by Trucidation View Post
I agree that not being able to toggle them off is a serious nuisance, but you could fly around with the slot empty so you won't waste missiles on common riffraff, and then drag some missiles to fill it in when you see a suitable target. Of course, assuming that we solve the problem of being able to drag the missiles to the appropriate slot on the mothership while in flying.
It's possible. Functionality, like you described, will be included in new version of my mod (I hope upload it this weekend). Hero will be able to learn special active perk that brings Trade Station window wherever you are. The mod will contain new, experimental missile type with changeable warheads too (e.g. depolarization, high explosive warheads).
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