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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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I think third party companies will be eagerly awaiting the day when they can sell their aircraft for use with SoW.
How many of us would be willing to pay for that B17/P40/etc. if we could use them in Sow? I imagine quite a few of us. And most people playing IL2 (future SoW customers) don't even use FSX, so this is a whole new market for those companies. It's a win-win situation for Oleg and third party companies. Oleg can free up a lot of time and energy that would have gone into producing new aircraft. I imagine he might want to set certain conditions, ie stipulate that they do a lower poly model (or models with various Levels of Detail). I wonder how long it will take before Team D' give up on IL2 and start making models for SoW.
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. Last edited by major_setback; 06-14-2010 at 12:41 AM. |
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#2
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Only if there is a very sophisticated and trouble free implementation system present. Otherwise, it will be just like it turned out with the MODs. A number of different versions, different settings and all you end up with is a divided online community. I'm sure it is a fine feature for offliners, which FS is a fine example of, but I yet have to be convinced that it will guarantee a smooth online gaming experience.
Besides, I prefer my game environment to be coherent. A hyper poly model amongst other regular ones would stick out like a sore thumb. |
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#3
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Oleg said previously that the Su-26 would be available as a how-to model for future third party development. He also said there would be two online modes. Mods-0n and Mods-off.
One would imagine that 3rd party aircraft and addons would be for offline use mostly. Unless manufacturers do something similar to Rise of Flight and release the external model for free, but only charge for the cockpit. |
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#4
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Quote:
Actually considering that the Su-26 is included (and Oleg presumably wants third party companies to release similar aircraft for SoW), the title 'Storm-of-War' seems a bit inaccurate. I can imagine that SoW could easily become as important as FSX is to some gamers who are only interested in civilian aircraft -or who are maybe just learning to fly.
__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
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#5
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The game we're all using is called Il-2.....and yet we can fly spits, hurris etc....
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#6
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Quote:
'FSX' - yes. I'm sure it happens all the time.
__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
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#7
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Are we even sure the final product will actually be called 'Storm of War' anyway?
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#8
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It ( the A2A B-17) looks to be a great model... too bad about FSX though... I could get the terrain shudder under control and high frame rates but just couldn't get rid of some textures flickering and AI aircraft jittering; just like CFS3
I've always thought a well made sandbox with a few highly detailed tonka trucks, tractors and cranes to go with it and then allow others to bring in other bits and pieces to be the go, but FSX seems to have been hand in hand with 3rd party developers from the beginning... to get the good stuff that should have been part of FSX from the go get, cost a small fortune. dunno... some people just seem to like an overstocked stable of planes they're never likely to use and keep pushing for more, instead of pushing for more detailed out of the box planes. Oleg, I (fwiw) would rather see a few exceptionally detailed planes (systems/ flight mechanics/ atmospherics, etc) than a whole armada of averagely detailed planes. An experience out of the box. so to speak... as FSX was a let down |
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