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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 06-11-2010, 04:51 PM
Nanaki Nanaki is offline
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Join Date: Mar 2010
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Quote:
Originally Posted by Trucidation View Post
Too bad the perk display visuals appear to be limited by that display rectangle. I was thinking of a single tree with every freaking thing on it (with suitably modified requisites), problem is the display.
Actually, that is not much of a problem at all. The problem is that once you have enough abilities, your ability drop-down (or drop-up, in SW's case) gets so crowded that your no longer able to use some abilities or toggle your missiles on/off, as they have gone off the screen.
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