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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 06-08-2010, 08:27 AM
sidius sidius is offline
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Join Date: May 2010
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imagine enemy has default 135 clicks sensor range, and you have 70% cloaking.
so enemy should see you from 40.5 clicks I guess (and that's shorter than weapon range, so you can start massacring them - that will alert them of you presence, but it's often too late).

too bad mothership is so slow. you know, pirate patrols will attack you just when they see you, and chasing them is out of question since they are 2x faster.

btw anyone knows what <sensor_resolution> should mean? most ships (playable) have 0.38, but for example Alien Dreadnought has just 0.2
is it some anti-cloaking detector?

could be (sensor range - % cloaking) + % sensor resolution?
that would go to 55.6 clicks not 40.5.. I think that's it, but it may mean something else.
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