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Star Wolves 3D space RPG with deep strategy and tactical elements |
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Haha! Beautiful. I was thinking this exactly!
I had been using Hailstorm and cheap targeted missiles (even the worst MIRV) to try and get some of my standard missiles to hit more. I had been toying with the idea of a MIRV that sprays lots of little targeted missiles to pre-occupy AM systems. While the real payload does the job. Modded the game a little so far, nothing big. I'll definitely be trying these out! Going to make them more of a Special-Use missile by lower the damage. 1 damage, 30 warheads, Deadly Missiles 5. Is still 150 damage. I dominate hard enough as it is with a standard MIRV. However I use LRM! ![]() So if no one else does, I'll be modding to make it a buy-able separate item. (Note: Wireless is on the fritz, its taken soooo long to get this post up ![]() Edit: A bit of colour isn't too bad! Makes the explosions a bit more noticeable. Edit2: Notepad++ FTW! Alt+2 makes navigating through all this weapon stuff so much easier. Last edited by StarShatter; 06-03-2010 at 10:30 AM. |
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