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| Tactics discussions and solutions All you need to win the battle. |
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#1
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Thank you everyone for the replies. It's a nice surprise to see so many helpful replies appeared.
Now I am on the second island and won exactly 30 fights without loss. Here are the details of the army. Royal Snakes 32/32 (I brought some reserves when I left Debir.) Inquisitors 19/19 Royal Thorns 3/5 (I almost missed it.) Archmages 5/10 Marauders 44/65 Archmages are very useful to me so I have to kick priests out of the team. (hard decision consider that Amelie is a warrior and haven't learned order magic yet, so no heal spell) Well, it's not as hard as I thought, at least I don't need to use heal scrolls. And marauders are pretty active as a secondary melee unit with a high initiative 6 and swiftly strike.The bonus from marauders is about 700*15battles = 8500 extra golds. I have bought a snake boots 6000 golds, officer's baton 8000 gold, pirate's halberd 20,000 golds(+3 attacks, 5% extra gold after battle) Now I am ready for Bolo with 2056 leaderships and a scroll Call Colossus. So what do you think is the best 5 unit? I want to keep marauders as long as possible p.s. kcwong, I assume you were talking about CIV IV, not CIV V, right? I just checked the official site again and the release date is this fall. Last edited by Jun006; 05-27-2010 at 03:39 AM. |
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#2
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Red Dragon. Why settle for second best? It is also exactly in line with your leadership right now.
And I'm going to predict at about level... 15 you'll stop using Marauders. Depends on how Rusty Anchor goes. Just a hunch. |
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