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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 05-24-2010, 10:40 PM
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bobbysocks bobbysocks is offline
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check out SEE's review of the cyborg fly 9. has pics and everything. there is no adjustment for sensitivity for the rudder...elevator and ailerons only. it isnt nearly adjustable as it is on PC from what i gather. you dont set you convergence for line of fire, etc. you only have combat flaps in sim mode. its not that it isnt responsive ( rudder) just that in the heat of battle you might have a tendency to crank it a little more to make the shot or get out of trouble. Xbox sticks...there arent many and they seem to carry a heftier tag ( almost twice) than you can get a PC one for. panning is ok...the top hat on both are right at the top of the pistol grip...the fly 9 is easier to get to. you should have just about everything on the stick that you have with the control pad...but i have never tried BoP with a pad. i only bought the game when i found a stick ( AV8R) was available. in all honesty..i liked the AV8R...i just manhandle it too much and end up fixing it.
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Old 05-24-2010, 11:54 PM
kronovan kronovan is offline
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Having a workable view hat might just clinch the deal for me, as that's what's keeping me from playing with simulation difficulty. I've found rudder sensitivity to be fairly lacking in just about every PC stick I've owned that's had a twist rudder. Even my Logitech FF stick -which is more than decent for everything else- doesn't really have an adequate twist rudder; led me to originally get rudder pedals. I hear what you're saying between the 360 and PC - I've gone through the same thing with racing wheel setups. MS really needs to include a system utility with the 360 that lets you config the axis for input devices. Some of my local game stores will give you 30 days to reconsider a 360 peripheral, so I'm thinking the AV8R might be worth a try.

[Edit] Just so you know, you don't have get very usable panning with the 360 gamepad. It's accessed by pressing down the right thumbstick which is also used for throttle and rudder control - hence my 'usable' comment.

Last edited by kronovan; 05-25-2010 at 12:06 AM.
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Old 05-25-2010, 01:27 AM
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i just happen to have a modified av8r for sale cheap.i took 2 broken ones and wired them together.i just need to glue them.its for the dogfight train of death.you shoot the guy behind you with the left stick and the one in front of you with the one on the right.
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Last edited by hurricane; 05-25-2010 at 01:33 AM.
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Old 05-25-2010, 07:31 AM
kronovan kronovan is offline
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i just happen to have a modified av8r for sale cheap.i took 2 broken ones and wired them together.i just need to glue them.its for the dogfight train of death.you shoot the guy behind you with the left stick and the one in front of you with the one on the right.
Oh man, that's one sweet concept hurricane.
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Old 05-26-2010, 01:42 AM
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i just happen to have a modified av8r for sale cheap.i took 2 broken ones and wired them together.i just need to glue them.its for the dogfight train of death.you shoot the guy behind you with the left stick and the one in front of you with the one on the right.
Awesome. Now you just have to convince 505 games and and the developers to create a DLC with a Hurricane with another hurricane superglued by its right wing over the top of the others right wing!
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Old 05-26-2010, 01:46 AM
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your bringing me down man.and i thought it would work.
any way its still for sale even cheaper now, thanks popey

Last edited by hurricane; 05-26-2010 at 01:55 AM.
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Old 05-26-2010, 01:56 AM
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your bringing me down man.and i thought it would work.
Sorry Bucket. I guess instead you could bang some holes into the back of the wings and turn 6 of the machine guns backwards. At least then the plane would still fly straight and not just spin around like my other idea. lol

how much then bucketman? I'll have them for 5 cents
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Last edited by Robotic Pope; 05-26-2010 at 01:58 AM.
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Old 05-26-2010, 02:04 AM
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i dont no pope.iv'e spent alot of time spinning in circles even with a perfectly functioning flight stick.
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Old 05-26-2010, 02:06 AM
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Originally Posted by Robotic Pope View Post
Sorry Bucket. I guess instead you could bang some holes into the back of the wings and turn 6 of the machine guns backwards. At least then the plane would still fly straight and not just spin around like my other idea. lol

how much then bucketman? I'll have them for 5 cents
sold!!!!but you pay shipping.
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  #10  
Old 05-25-2010, 01:55 AM
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Originally Posted by kronovan View Post
Having a workable view hat might just clinch the deal for me, as that's what's keeping me from playing with simulation difficulty. I've found rudder sensitivity to be fairly lacking in just about every PC stick I've owned that's had a twist rudder. Even my Logitech FF stick -which is more than decent for everything else- doesn't really have an adequate twist rudder; led me to originally get rudder pedals. I hear what you're saying between the 360 and PC - I've gone through the same thing with racing wheel setups. MS really needs to include a system utility with the 360 that lets you config the axis for input devices. Some of my local game stores will give you 30 days to reconsider a 360 peripheral, so I'm thinking the AV8R might be worth a try.

[Edit] Just so you know, you don't have get very usable panning with the 360 gamepad. It's accessed by pressing down the right thumbstick which is also used for throttle and rudder control - hence my 'usable' comment.

panning is done 2 ways....the tophat on top of the pistol grip will give you cockpit rotation view....and the d-pad will give you 3rd person pov...front, back, sides. dont get me wrong the rudder on the AV8R works well...just a little stiff and can break if you horse it hard. rudder on the fly 9 is a dream. hense i am learning how to fly all over again because i am over controlling. if you can get a 30 trial heck why not! check it out. plus madcatz seems very eager to help...so keep the receipt and stuff..just in case. happy flying.
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