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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

 
 
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Old 04-30-2010, 10:16 AM
rocketassistedllama rocketassistedllama is offline
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Howdilli.
Agree with you on the ground action, Bobbysocks...but I like the single missions....only the ones with time limits/that pull you from the game should you fail-I don't replay.The campaign seems to have learnt a thing or two from GTA 4-the way in which death has no real consequence...it erks that the single missions sometimes seem a bit antiquated in comparison, with your insta-fails.

Some kind of bailout, where, say; you hold all four '360 face buttons for a couple of seconds would be nice too. Would make bailing out realistically slower-and in real-time.

The ability to speed up time-would be appreciated too, like, I assume the PC big brother??
Anywho, anyone who plays this game on console; is already primed for more complexity in a sequel-they'll be expecting it;0) And anyone interested in aerial combat will like jets too, so;

Jet ideas. Just humour me.
Surely, an excuse to show off their MiGs and Su's would be a tough temptation for any Russian developer to pass up? Perhaps even the Russian government could be persuaded to subsidize such a game?? Why not. By avoiding patriotism [not everything has to be Medal of Honour/Pearl Harbour to sell,] I don't see why any conflict zone would be a problem, as far as a campaign story goes. Just keep things objective and disinterested; then you could show anything. No one would mind a bit of obvious pride being lavished on their own jet designs, of course;0) Seeing Germans, Japanese [in a WW2 pacific game,] North Koreans or Vietnamese rush to their planes e.t.c, with a bit of story...I don't have a problem with that-just needs to be tasteful, is all.
There were a few big skirmishes in Korea, and a couple in Vietnam...single missions, and a more robust sandbox mode [i.e; being able to mix plane types,positions...an alive ground environment is the big improvement I'm waiting for,] would make for a good sized single-player. In any case, I'm sure the developer can cheat a little. Artistic licence, and all that [i.e more planes, closer together-for some battles.]
I mean, anyone interested in aerial combat; must have wondered at some point; what if the pilots had swapped planes, during, say; the Falklands war?? What would an SU-15 and it's enormous missiles be like in a scrap?? Is the MiG 19 really as agile as they say-even being a better airframe than the MiG 21? How would the Hawker Hunter fair-with only [awesome] gunpower, and a great airframe?? Most if not all Israeli kills in either the '67, or 73 war [I forget;] were with guns anyhow-as they didn't trust their own missiles. That bodes extremely well for gameplay...;0)
If Oleg and his associates don't do it; someone else will-and probably badly; going fron previous console experiance. One day [sigh.]
Anywho...that's my 5 cents for now.

Z
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