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#1
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That's actually a great idea, robtek.
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#2
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Pilot seat i dont care about, thats me, no need to se my leggs or arms...i just hope that Co pilot, gunners bombardiers would be there so when you look around you se them......my seat is my seat, i can live with no pilot there other than me in the virtual world....lol....
That stuka piggy...is that for SOW??....realy realy realy hope that it will bein there, even in a more static way or something...just dont want to be alone.... TBear |
#3
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#4
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I disagree, for me the term simulator speaks of realism and that is what I'd like. No one said war was pretty, and unfortunately it's far from it.
That's just my opinion though. |
#5
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It's also a matter of ratings. I would have no problems with a low/no-gore crew as suggested, which would also sidestep the issue of getting adult ratings that would cut into the sales.
The proposed idea is actually really good, having 3 possible states for the crewmen is good enough (healthy,wounded and dead). I remember back in the day when i used to fly B17 the mighty 8th. Crewmen would get wounded all the time and sometimes killed, but there was no real gore. If someone got shot, he simply called out "i'm hit" or another crewman would inform you on the intercom that "left waist gunner is down". Switching the cameras around you would see a crewman lying on the floor and clutching at at his leg or something. It adds some immersion without being over the top and it does the job well. You can tell at a glance if your crewmembers are ok or not which is the most important part, especially if they are modelled to actually do their job. A dead crewman in IL2 is no big deal. However, if in SoW we get gunners that call out contacts properly, navigators that actually give vectors and generally a crew that you can interact with to help you in the mission, then a disabled crewman becomes an important issue, plus it would be really cool to be able to instruct your crew to give first aid to the wounded, or order them to swap positions with a disabled crewman. I hope we get to see something like this at some point in the future. |
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