![]() |
|
|
|
#1
|
|||
|
|||
|
You have my 100% support for the request!
Civvie traffic makes long flying more interesting, and brings the world alive. |
|
#2
|
||||
|
||||
|
Flying over a school and watching the children running, waving, and laughing would just be awesome. No, i am not a paedophille
|
|
#3
|
|||
|
|||
|
Quote:
btw yes great idea...it will eat into frame rates tho |
|
#4
|
|||
|
|||
|
The problem is that if you include objects like that there will be a certain percentage of people that will target them out of preference. It would also lead to vartiey of tasteless video's and movie sequences.
I wonder if colateral damage statistics could be included in the mission debreifings? In civilian areas a population density could be included in the mission map and an estimated casualties could be calculated without the resource hungry 3d models. If a mission requires a pin-point attack on a target we could use it to fail the mission if colateral damage exceeds a set amount. Cheers. |
|
#5
|
|||
|
|||
|
Quote:
|
![]() |
|
|