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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 04-18-2010, 01:58 PM
Goblin Wizard Goblin Wizard is offline
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Join Date: Oct 2008
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Quote:
Originally Posted by Nanaki View Post
If the mothership dies, the escort Fighters will stick around until after the battle is finished (no more enemies on the scanner), than jump out.
Yes, that's tricky. SetAllDied function needs all flights to be called by name but you don't know which flight the escort will meet. Now the only idea is time trigger like about 5 mins after escorted ship died all remaining escort goes out. It should be more than enough to end the battle. Not really a solution but still better than instant despawn or infinite hanging in space.
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