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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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awwweesssssommmme
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#2
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you should be able to control the pilot after he bails out. That is to say just control him running around. If you can make it back to base an RTB message would suffice, doesn't need to be detailed, just something to goof around with, It'd be great fun to see if you can survive the strafing that would ensue - and to be the strafer
Last edited by AdMan; 04-16-2010 at 01:52 AM. |
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#3
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I like the idea of ending the sequence with the pilot sitting down and lighting up a smoke- unless, of course, an enemy plane flys by, in which case he should shake his fist at them.
Great update! |
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#4
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Quote:
Cheers! |
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#5
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looks excellent. can we flirt with french women and join the resistance on landing?
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#6
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Quote:
showing smoking in action games like this could be interpreted as encouraging young people to smoke Last edited by zapatista; 04-16-2010 at 04:28 AM. |
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#7
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Amazing attention to detail - wow!
My "two pennies worth": I think that it would be great to have the initial egress from the cockpit in the "first person" view (remember it in EAW? ... where your view rotated around the sky/horizon a bit, as you descended) - a button to open the 'chute will be brilliant!! - and a mandatory switch to "exterior view" on landing - get out of the parachute harness and as one is doing so, the scene zooms out - end of mission ... with some appropriate music! I think that the "first person" view on the bail-out is very immersive - one can have a loud (wind) whistling noise as one opens the cockpit canopy, a "small library of different "grunts" added for the moment the parachute opens and a hard "thud and grunt" on landing! Hehe! I guess Oleg and his team have already settled on this sequence anyway! Keep up the brilliant work Oleg! |
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