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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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Thread Tools | Display Modes |
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#11
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I've done some more testing to my pilots cap checking script. I've found it to be a serial killer later in the game. When the number of pilots in the system is high it clears your hangar like mad
I have hard time trying to find good function/command that can see difference between pilots controlled by the player and others (called by name like Phantom) existing in the sector. If someone has any idea please share. |
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