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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 04-02-2010, 09:17 PM
Tree_UK
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Jeez, calm down girls, everyone is entitled to their opinion. I did say in my post that i recognise how good the lighting is, but the overaul feel for me is still Il2-ish, but like i said its still a WIP. No doubt when we see it in all its glory in directX 11 it will look stunning. Now put your hand bags down.
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Old 04-02-2010, 11:39 PM
virre89 virre89 is offline
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Quote:
Originally Posted by Tree_UK View Post
Jeez, calm down girls, everyone is entitled to their opinion. I did say in my post that i recognise how good the lighting is, but the overaul feel for me is still Il2-ish, but like i said its still a WIP. No doubt when we see it in all its glory in directX 11 it will look stunning. Now put your hand bags down.
Well it was a rather bold statement you did, no offense but there is a huge difference in lightning, models, terrain, effects etc.. if you can't see that then well sad enough.

Dx 9 , Dx10 , Dx11 won't make any wonders the game will look gorgeous in DX9 as well. What DX10 , DX11 does technically ain't something that will make an "ugly" game in dx9 , "beautiful/stunning" in Dx10,11.
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  #3  
Old 04-02-2010, 11:59 PM
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Richie Richie is offline
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I wish I knew what cards they were using? i7 975 and Radeon 5970s?
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  #4  
Old 04-03-2010, 06:47 AM
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proton45 proton45 is offline
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Quote:
Originally Posted by Tree_UK View Post
Jeez, calm down girls, everyone is entitled to their opinion. I did say in my post that i recognise how good the lighting is, but the overaul feel for me is still Il2-ish, but like i said its still a WIP. No doubt when we see it in all its glory in directX 11 it will look stunning. Now put your hand bags down.
Thats all I'm saying...
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  #5  
Old 04-03-2010, 05:39 PM
RCAF_FB_Orville RCAF_FB_Orville is offline
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Its looking good from where I am standing!!!

Thanks for the update Oleg and Co, very impressive indeed. Keep up the Good work chaps!!
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  #6  
Old 04-03-2010, 06:11 PM
Feuerfalke Feuerfalke is offline
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Very nice video with a lot of nice details.

Yes, it's still WIP, but looking at the screenshots from just 3-4 months ago, it's a real jawdropped what you accomplished in the short time. And let's not forget: This is just the eyecandy! Can't wait to see what's under the hood of SOW.
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  #7  
Old 04-03-2010, 08:56 PM
Abbeville-Boy Abbeville-Boy is offline
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Very nice video with a lot of nice details.

I cant wait to see what's under the hood of SOW.

i can't wait to click my pit

good update team sow!
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  #8  
Old 04-03-2010, 10:04 AM
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F19_Klunk F19_Klunk is offline
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Quote:
Originally Posted by Tree_UK View Post
Jeez, calm down girls, everyone is entitled to their opinion. I did say in my post that i recognise how good the lighting is, but the overaul feel for me is still Il2-ish, but like i said its still a WIP. No doubt when we see it in all its glory in directX 11 it will look stunning. Now put your hand bags down.
hehe if u are referring to quick replies, on the edge reactions.... girls and old ladies with bags is maybe not the best analogy.... I think the word you are looking for are football fans
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  #9  
Old 04-03-2010, 10:51 AM
Freycinet Freycinet is offline
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A thing we really need for movie-making is Z-axis rotation for the camera.

In all the flight sims out so far, you can never get the horizon to be anything but straight and level. No good for movies that!

We need Z-axis rotation for dynamic shots, tilted horizons, dramatic screenies and movies. Please look into it, it should not be difficult at all to program.

Last edited by Freycinet; 04-03-2010 at 09:04 PM. Reason: corrected, thanks dknme
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  #10  
Old 04-03-2010, 01:09 PM
DK-nme DK-nme is offline
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Originally Posted by Freycinet View Post
A thing we really need y-axis rotation for dynamic shots, tilted horizons, dramatic screenies and movies. Please look into it, it should not be difficult at all to program.
I believe U mean a Z-axis rotation, other than that, yes, u're completely right in ur request...



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