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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 03-21-2010, 07:31 PM
Crosshair14 Crosshair14 is offline
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Default spitfire xvi

The spitfire xvi uses .50 mg
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Old 03-21-2010, 08:04 PM
BRIGGBOY BRIGGBOY is offline
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Quote:
Originally Posted by Crosshair14 View Post
The spitfire xvi uses .50 mg
i know it did in the war iam on about in the game
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Old 03-21-2010, 10:23 PM
Crosshair14 Crosshair14 is offline
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Originally Posted by BRIGGBOY View Post
i know it did in the war iam on about in the game
it has .50 cal. mg in the game
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Old 03-22-2010, 12:09 PM
winny winny is offline
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In the Hanger when you select weapons for the XVI it says 2 x 7.7mm cannon and 2 x Hispano. I think the game is wrong. Should be .50cals.

So the IX has better armament than the XVI.. ?
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Old 03-22-2010, 06:18 PM
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bobbysocks bobbysocks is offline
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how hard is it to bring down a 190 or 109 with a xvi?? it would be a lot harder with a .303 than a 50 cal! if you see no difference between the ix and the xvi the game is wrong and the plane has a 50 cal....that would be my guess.
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Old 04-09-2010, 01:03 AM
jazzyguitar19 jazzyguitar19 is offline
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What about the P-51B or any of the mustang series? I didn't see you mention those, maybe I missed it or something? How are they in dogfights? Are they better at T&B or B&Z?
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Old 04-09-2010, 01:21 AM
FOZ_1983 FOZ_1983 is offline
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Originally Posted by jazzyguitar19 View Post
What about the P-51B or any of the mustang series? I didn't see you mention those, maybe I missed it or something? How are they in dogfights? Are they better at T&B or B&Z?
They are great at the following....


ah....

um....

erm....

Absolutey nothing. Haha.On the PS3 they may be much better in a dogfight now that its been patched. But on the 360 they are horrible to use. They spin and stall far to easily and lose alot of speed very quickly in a turn or climb.
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Old 04-09-2010, 02:38 AM
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Robotic Pope Robotic Pope is offline
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Originally Posted by jazzyguitar19 View Post
What about the P-51B or any of the mustang series? I didn't see you mention those, maybe I missed it or something? How are they in dogfights? Are they better at T&B or B&Z?
Yep, Foz is right on 360 the Mustangs are pretty lame in any dogfight. If you want to use one though take the P51D and B&Z only and never try to turn with any undamaged plane. Its best used in supprise attacks jumping down on someone who is chasing another plane. Take it into a 1v1 and you lose every time. Me and SEE where testing out the planes dogfight abilitys at high altitude tonight and the low to medium altitude La.5 still murders the P-51 even at 20,000ft. The Mustang is terrible at that altitude, stalling even if you think about turning (would be useless to the B-17s)

On PS3 with the patch and not using a custom button layout, The P-51D is ment to handle much better but its still a B&Z plane. The blackouts should work to the P51 pilots advantage to, but I think alot of T&B players just play with the brightness turned way up. (maybe the blackout should have been more like a circle wipe to solid black?)
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Last edited by Robotic Pope; 04-09-2010 at 02:40 AM.
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Old 04-09-2010, 07:17 AM
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bobbysocks bobbysocks is offline
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if the P 51 was as lame as it is in this game.....honestly, i would have never been born. in arcade it does ...pretty good...in sim and real.... when there ( real/sim)all i did was stall/spin recovery. there isnt a real plane that flies this crappy.....300+ mph in a dive and getting a stall??? i believe this game works around certain parameters. if you pull the stick back to a certain degree angle of attack...or bank to a specific degree...it enters you into the "stall" zone. i have done more in a real ( not high performance ac as these) plane doing lesser maneuvers and never fell out of the sky. in all actuality, if arcade had flaps and "black out..for "G" force...it would be more real than the others..imho...
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Old 03-21-2010, 08:24 PM
winny winny is offline
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As I understand it they standardised wings for spitfires from Mk V onwards so the armament variations came with the wing. (Regardless of whether the wing tips were clipped)

Original wings had one 20mm Hispano at the inner position and 2 .303 MGs in the machine gun bays (the outer MG stubs were not used and were filled in) so that's the only 2 cannon 4mg config I know (This is the C wing)

Later they changed it to 20mm Hispano in the outer position and fitted 1 .50cal Browning MG instead of the 2 .303 MGs (2 cannon 2 mg) An XVIe should have this config.(E wing)

The first ever XVI MJ556 had the C wing fitted. However the vast majority of XVI's were fitted with the E wing (nearly all of them) Some IX's were converted to this too.

What does the game say an XVI has?

Last edited by winny; 03-21-2010 at 11:28 PM.
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