![]() |
|
IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
The spitfire xvi uses .50 mg
|
#2
|
|||
|
|||
![]()
i know it did in the war iam on about in the game
|
#3
|
|||
|
|||
![]()
it has .50 cal. mg in the game
|
#4
|
|||
|
|||
![]()
In the Hanger when you select weapons for the XVI it says 2 x 7.7mm cannon and 2 x Hispano. I think the game is wrong. Should be .50cals.
So the IX has better armament than the XVI.. ? |
#5
|
||||
|
||||
![]()
how hard is it to bring down a 190 or 109 with a xvi?? it would be a lot harder with a .303 than a 50 cal! if you see no difference between the ix and the xvi the game is wrong and the plane has a 50 cal....that would be my guess.
__________________
![]() |
#6
|
|||
|
|||
![]()
What about the P-51B or any of the mustang series? I didn't see you mention those, maybe I missed it or something? How are they in dogfights? Are they better at T&B or B&Z?
![]() |
#7
|
|||
|
|||
![]() Quote:
ah.... um.... erm.... Absolutey nothing. Haha.On the PS3 they may be much better in a dogfight now that its been patched. But on the 360 they are horrible to use. They spin and stall far to easily and lose alot of speed very quickly in a turn or climb. |
#8
|
||||
|
||||
![]() Quote:
On PS3 with the patch and not using a custom button layout, The P-51D is ment to handle much better but its still a B&Z plane. The blackouts should work to the P51 pilots advantage to, but I think alot of T&B players just play with the brightness turned way up. (maybe the blackout should have been more like a circle wipe to solid black?)
__________________
XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope Last edited by Robotic Pope; 04-09-2010 at 02:40 AM. |
#9
|
||||
|
||||
![]()
if the P 51 was as lame as it is in this game.....honestly, i would have never been born. in arcade it does ...pretty good...in sim and real.... when there ( real/sim)all i did was stall/spin recovery. there isnt a real plane that flies this crappy.....300+ mph in a dive and getting a stall??? i believe this game works around certain parameters. if you pull the stick back to a certain degree angle of attack...or bank to a specific degree...it enters you into the "stall" zone. i have done more in a real ( not high performance ac as these) plane doing lesser maneuvers and never fell out of the sky. in all actuality, if arcade had flaps and "black out..for "G" force...it would be more real than the others..imho...
|
#10
|
|||
|
|||
![]()
As I understand it they standardised wings for spitfires from Mk V onwards so the armament variations came with the wing. (Regardless of whether the wing tips were clipped)
Original wings had one 20mm Hispano at the inner position and 2 .303 MGs in the machine gun bays (the outer MG stubs were not used and were filled in) so that's the only 2 cannon 4mg config I know (This is the C wing) Later they changed it to 20mm Hispano in the outer position and fitted 1 .50cal Browning MG instead of the 2 .303 MGs (2 cannon 2 mg) An XVIe should have this config.(E wing) The first ever XVI MJ556 had the C wing fitted. However the vast majority of XVI's were fitted with the E wing (nearly all of them) Some IX's were converted to this too. What does the game say an XVI has? Last edited by winny; 03-21-2010 at 11:28 PM. |
![]() |
|
|