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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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Thread Tools | Display Modes |
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#1
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Here you go folks, the IMD file and the configuration file. The recommended stats are:
2x GKTurret 4x GKGun 8x Turret 8x System If you decide to do something differently, than you will need to modify the ini file (which goes in the textures/carcass/slots directory). |
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#2
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Im new to this, not done any modding, besides altering the xml files. What do i need to do to use your lovely Liger_Dreadnought, also how do i use the skin http://img716.imageshack.us/img716/9...navyplayer.jpg on it, unless yours already looks like that.
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#3
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Quote:
You will also need an entry in the shipdescriptions, with at least two high-caliber turrets of your choice (you can leave the rest blank). Afterwards, go to the quest script where you get a new mothership, and instead of it being that mothership, change it to your new mothership. Remember to use the Shipdescription name instead of the Carcass name. Quote:
Last edited by Nanaki; 03-22-2010 at 12:34 AM. |
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#4
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Can anyone tell me how i got about changing the skin on my ship. Ive imported it ok, but have no idea how to go about importing a skin. Ive got a copy of Photoshop CS3, and ive downlaoded the nividia plugins someone mentioned needing
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#5
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You need IMD Editor, go to Page one, the link should be there.
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#6
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hmm, ive already got that, but not sure how to import skin, the skin is in jpeg format, do i need to convert that int oa 3d model or something, are there any tutorials about this anywhere ive missed? thanks for the help btw
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#7
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Oh, you need to convert it to DDS.
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