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Star Wolves 3D space RPG with deep strategy and tactical elements |
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Thread Tools | Display Modes |
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#1
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The game should also remember how your pilots are grouped so you won't have to set this up all over again every time you enter a new system. And yes, guarding the mothership by default is a good idea.
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#2
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More Freeplay, return of the missions tab, more storylines that intersect/can be changed mid story rather than 3 lines that you follow to the end, more motherships, purchasing of new motherships too, ability to take a neutral side, Ability to "hire" new crew members (I.e. their ship is blown up they don't get rescued in an escape pod and have preset perks.)
But most of all: A COLOR SCHEME CREATOR! Let us design our own mercenary group! |
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