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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I would of thought that if the game is going to be released in August or September then the game would be in beta phase so showing a short movie showing a moving dogfight wouldn't be an issue, unless of course Oleg cannot show it because he isn't at that stage yet, in which case a release this year seems unlikely.
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#2
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Dear Oleg,
as you maybe remember I told you on your photo forum that I work in the movie industry. My identity is not important for the public on the forum, and really doesn't make any difference here. Anyway, I had several times the occasion to read internet critics about WIP stuff or finished stuff I worked on, and several times I was astonished of the "interpretations" of "facts" some people seem to have with 100% conviction -- just that they were plain wrong -- because I actually knew the real facts. On some occasions it can hurt, and sometimes I posted back. The "public" is a strange animal - to be handled with extreme caution. Love and hate are close together. Some people just think you "owe" them something personally. Not unlikely a guy who thinks he already paid you for a job and you better get it done, or...! Of course they live in a fantasy world with an idea of a personal relationship that only exists in their head. Read it, take a walk, come back, laugh about it, and continue to do exactly what you want. Best strategy. The update you posted is really nice. I am extremely impressed by the physics that affect even vehicles that way. I can only imagine what this means for the rest of the game world in SOW -- and that is for me, the real good news. Keep it coming! |
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#3
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#4
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thanks for the update Oleg.
Last edited by nearmiss; 03-05-2010 at 04:02 PM. |
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#5
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HFC, with IL-2 and SOW developments you had and continue to have a rare opportunity in game industry world to take a peek behind the scenes and see how a flight sim is being born from basic 3D meshes to final animated models placed in the virtual environment.
Other developers show you some fancy but useless Holywood style trailer videos (that are just pure commercial trash) couple months prior to release. Such information as Oleg Maddox is presenting is very interesting to many of us and less interesting to some. But none of us has a right to "have concerns or objections with WIP developments". We are not WIP product customers. You may judge the final product because you have paid for it. But you have no real reason to judge how the developer works, speculate what is or isn't completed and what he should show to us before he is finished and sells the game to you. I believe it's clear to see where SoW is heading with such great details on ground vehicles and what opportunities the new game engine brings. Last edited by daidalos.team; 03-05-2010 at 03:51 PM. |
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#6
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I'm and my team completely agree with you. We may go like others... and show just prefinal and final scenes... and never then talk to people. Like do really other... However we are not making the one season game. And our Il-2 shows it in the full range, isn't it? |
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#7
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I hope this doesn't end up being the case Oleg. I don't contribute much to the forum, but I'm always glad to see something on a Friday with your name on the 'POSTED BY' tag. It's a sure sign that you are working, and more importantly it shows you respect your costomers who have a great affection for flight simming and your product. |
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#8
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#9
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#10
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I've been waiting more than 5 years for this puppy, and of course the initial excitement has worn off. But it's not about the novelty, it's about the detail (which we see every week), the immersion of the sim, and that history that we learn! These are the things that kept IL-2 alive for so long. Remember, this time last year SoW still a myth to the general public. Now we've been getting WiP updates EVERY SINGLE FRIDAY! What other developer takes the time to do that? Updates or no updates, just knowing this software project is coming together is good enough for me. The thought of having this on my PC by October makes me giddy!! |
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