Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-03-2010, 05:52 PM
nearmiss nearmiss is offline
Global Moderator
 
Join Date: Dec 2007
Posts: 1,687
Default

Quote:
Originally Posted by RPS69 View Post
When building high altitude interception missions, with small maps where bombers couldn't take off inside it's limits, there is also no "logical" place to land them.

Is it possible to make a WP where they just dissappear from the map when they reach it? Like landed AI aircraft on runways a while after they make full stop?

Now they just start to fly in circles going down until crashing on the ground.

There are many workouts on this, but none really nice.
This has been discussed many times, since IL2 was first released.

Effectively, we need a DE-SPAWN waypoint.

This way when an aircraft flight reaches the de-spawn waypoint it is gone.

We have been crashing aircraft we wanted to remove from missions into mountains for over 9 years. LOL

Thanks for the memory jogger, it would be great if TD could do this.

There are probably 1,000+ IL2 users that build missions that would be utterly overjoyed with a de-spawn waypoints.

I think abouyt the many times have I have built missions with a bunch of bombers that dropped their bombs and headed for home, eating up all my FPS in the process.

Yeah, I usually plow the "no longer needed bombers" into mountains, if there are any to crash into.

Last edited by nearmiss; 03-03-2010 at 07:15 PM.
  #2  
Old 03-03-2010, 06:53 PM
ECV56_Lancelot ECV56_Lancelot is offline
Approved Member
 
Join Date: Oct 2009
Location: Argentina
Posts: 225
Default

Just an small request, enough with the thrusdays updates and give us the patch, the wait of BoB is deadly, and Il-2 helps me to accupy mi mind!
  #3  
Old 03-03-2010, 07:15 PM
FC99's Avatar
FC99 FC99 is offline
Approved Member
 
Join Date: Dec 2008
Posts: 249
Default

Quote:
Originally Posted by nearmiss View Post
Effectively, we need a DE-SPAWN waypoint.

This way when an aircraft flight reaches the de-spawn waypoint it is gone.
IIRC I said long ago that I tried to make it, it works and will be included, most likely in 4.10.

FC
__________________
  #4  
Old 03-03-2010, 07:30 PM
nearmiss nearmiss is offline
Global Moderator
 
Join Date: Dec 2007
Posts: 1,687
Default

FC99

Sorry, I guess I forgot or didn't read your response regarding this.

This one fix alone will be an excellent improvement.

Thank you, very much. We have needed this one fix for so long.

Last edited by nearmiss; 03-03-2010 at 07:45 PM.
  #5  
Old 03-03-2010, 07:48 PM
Qpassa's Avatar
Qpassa Qpassa is offline
Approved Member
 
Join Date: Jan 2010
Location: Valladolid-Spain-EU
Posts: 700
Default

Quote:
Originally Posted by FC99 View Post
IIRC I said long ago that I tried to make it, it works and will be included, most likely in 4.10.

FC

It would be nice when you stop the plane in the base(not in the main runway)
__________________
Expecting:
Call of Duty

Youtube Profile: http://www.youtube.com/user/E69Qpassa
  #6  
Old 03-03-2010, 07:56 PM
nearmiss nearmiss is offline
Global Moderator
 
Join Date: Dec 2007
Posts: 1,687
Default

Quote:
Originally Posted by Qpassa View Post

It would be nice when you stop the plane in the base(not in the main runway)
Maybe you could take abit more space and explain better what you are saying?
  #7  
Old 03-03-2010, 09:25 PM
Qpassa's Avatar
Qpassa Qpassa is offline
Approved Member
 
Join Date: Jan 2010
Location: Valladolid-Spain-EU
Posts: 700
Default

First of all ,sorry .
It is hard to explain this stuff when you dont know how to explain it well.
Let's see.

I suggest that you make a de spawn zone, for disconnect of the server when you have landed correctly,it gives more options if a plane is attacking your base and it wants to attack you when you are landing.

Also makes the game more realistic,you can not just dissapear in the middle of the main way, and it will make the people land better,this makes an interesting option, add a penalizer when you have a bad landing or bail

(The actual system makes that the pilots who have defeated some other aircraft or ground target gain 100% of points when you lands ,50% bailed,10% KIA. In my opinion, you do not have to defeat another aircraft to modify your points ,)



If you still do not understand something tell me
__________________
Expecting:
Call of Duty

Youtube Profile: http://www.youtube.com/user/E69Qpassa

Last edited by Qpassa; 03-03-2010 at 09:30 PM.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:28 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.