Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 02-27-2010, 09:34 AM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by MikkOwl View Post
O mighty Oleg,

IL-2 has tail gunners in Bf 110 that we cannot interact with in any way, and in multiplayer, they cannot even communicate.

I wrote suggestions on things I would like to see if you saw that. My question is: what might Storm of War might be offering regarding these important rear crew members (especially in multiplayer with AI tailgunner)?
I already answered that we have something changed in that area. In interview. How much will be done - can't say right now. You should understand my position and principles.

I already answered even more than usual was answering in time of the Il-2 peak.
Reply With Quote
  #2  
Old 02-27-2010, 09:39 AM
MikkOwl MikkOwl is offline
Approved Member
 
Join Date: Jan 2010
Location: Sweden
Posts: 309
Default

Well yes, you said that the speech engine was 'new'. That does not say anything for if AI can even speak in multiplayer though

I was not here before IL-2 was released (I wish I knew about it) and I understand you do spend quite some time on posting here. And sure, I understand your position about not revealing before being sure, but I did not know that you were not sure I heard no one talk about the gunners or even speech in multiplayer before.
Reply With Quote
  #3  
Old 02-27-2010, 09:54 AM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by MikkOwl View Post
Well yes, you said that the speech engine was 'new'. That does not say anything for if AI can even speak in multiplayer though

I was not here before IL-2 was released (I wish I knew about it) and I understand you do spend quite some time on posting here. And sure, I understand your position about not revealing before being sure, but I did not know that you were not sure I heard no one talk about the gunners or even speech in multiplayer before.
There was some speech about it.

Community, that knows me for a very long time, knows that I remember almost all my answers and important questions from users.
Reply With Quote
  #4  
Old 02-27-2010, 09:59 AM
MikkOwl MikkOwl is offline
Approved Member
 
Join Date: Jan 2010
Location: Sweden
Posts: 309
Default

Quote:
Originally Posted by Oleg Maddox View Post
There was some speech about it.

Community, that knows me for a very long time, knows that I remember almost all my answers and important questions from users.
Well, at least there is plenty of opportunity for the features

Ever thought about making an appearance personally in SoW? As pilot, instructor (that would be something) etc, both in voice and graphically? It would be a suitable easter-egg
Reply With Quote
  #5  
Old 02-27-2010, 09:59 AM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

(quote)
Happy with his little surprise Roman decides to show me something else on the Stuka, he begins showing the new physics engine and has fun letting mortar shells fall besides the Stuka on the ground. There is no possible comparison with Il2 anymore, the blast of the explosions damage objects and may even disturb them.





Is this to say that a bomb blast will move lite objects (light bulbs, chair/table, barrel etc.) that are a good distance from bombs ground zero, but yet close enough to be affected
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
Reply With Quote
  #6  
Old 02-27-2010, 10:17 AM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by SlipBall View Post
(quote)
Happy with his little surprise Roman decides to show me something else on the Stuka, he begins showing the new physics engine and has fun letting mortar shells fall besides the Stuka on the ground. There is no possible comparison with Il2 anymore, the blast of the explosions damage objects and may even disturb them.





Is this to say that a bomb blast will move lite objects (light bulbs, chair/table, barrel etc.) that are a good distance from bombs ground zero, but yet close enough to be affected
yes. Even cars. Its why we model them from all sides with so good details
Reply With Quote
  #7  
Old 02-27-2010, 10:35 AM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

(quote)
yes. Even cars. Its why we model them from all sides with so good details




Movie makers are going to love that
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
Reply With Quote
  #8  
Old 02-27-2010, 11:02 AM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by SlipBall View Post
(quote)
yes. Even cars. Its why we model them from all sides with so good details




Movie makers are going to love that
Sure. Some time it will looks like real cinema if to go by some simple rules.
Reply With Quote
  #9  
Old 02-27-2010, 11:14 AM
Snake_C6 Snake_C6 is offline
Registered Member
 
Join Date: Jan 2010
Location: Paris
Posts: 13
Default

Quote:
Originally Posted by Oleg Maddox View Post
yes. Even cars. Its why we model them from all sides with so good details
to have seen how the cars are modeled I can tell it will be georgous
Reply With Quote
  #10  
Old 02-27-2010, 11:22 AM
Schuetz Schuetz is offline
Approved Member
 
Join Date: Oct 2007
Location: Switzerland
Posts: 24
Default

Thank you for this great update, Oleg. I think SoW will be a very good sim!
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:02 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.