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| Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers. |
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#1
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By the way, did they ever fix the droid morale problem? Since you have so many stacks of them...
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#2
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As far as I know droids always stay neutral (as per description of the Mechanical trait) no matter what item/ability/spell/effect says otherwise. |
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#3
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The idea is that if you swap the droids with another unit on the same spot in the army, it gets a faulty neutral morale even if you have any means to improve it (skils, items, etc.).
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#4
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#5
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The +1 morale seems to be registering fine. I even entered a battle, to check if I lose the morale bonus there, but it's still there. I even swapped the Undead Spiders around to the other slots, to see if it loses the bonus during the swap, but it was still there. Could you give me a specific set of steps on how this bug manifests in your game? I'll try to recreate it in mine. If it is non-existent in my copy, then I'll start promoting the digital download purchase from Gamer's Gate. Quote:
This is a level 60 attempt, thus the use of the Dragon Slayer's Sword / Magician's Cape / Jackboots for extra XP via multiple suppressions; no real need for resistance gear (for now) as my army is very easy to resurrect. I can't wait to dump the banner; I still have 15 battles left before I get the mind runes, then I'll swap the Engineer's Badge for more droids. You are correct, warrior is in bad shape mana-wise. That's one of the reasons why I chose this lineup; droids have a built-in, reloading resurrect ability, and most of the time I only need to cast Eviln level 1 (15 mana) once per battle to bring back lost Black Knights. Turn Back Time costs too much mana, thus no level 5 units for my warrior. Good thing Eviln also works for the level 5 undead Bone Dragons, so I'll add them to the lineup eventually (via Call of Death). I'm just waiting for my Sacrifice level 3 to generate 790 HP of unit-generating power, so I could Sacrifice my droids to top up the Bone Dragons stack every time I have enough leadership for more. Last edited by loreangelicus; 02-27-2010 at 12:44 AM. |
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#6
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Just a comment about the Sacrifice spell. I recognize the need for Sacrifice 3 when playing as a warrior. I had the same experience as you. It is barely enough to create a new level 5 unit. Now, as a mage, things are very different. I haven't even bothered to learn Sacrifice 3. Sacrifice 2 is often too strong. With Int=58 and 2/3 through the game Sacrifice 1 does 1460 and Sacrifice 2 does 2925 points of damage. I often have to use the Archmage's Magic Shield to reduce the effect by 50%. Even Sacrifice 1 with the Magic Shield is sometimes too strong... But I guess that is "luxury problem"
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#7
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Sry, this is not part of the threat, but I must ask this...
I play mage, lv. 42 atm, having a 11 Attack, 18 Defense and a 34 Intelligence... 62 rage-max and 133 mana-max... are these attributes too low? I only read: 55 int... 60 int... 70 int... Regards Tenbian |
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#8
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No and Yes
There are two things you can do to boost your int. The first is picking all the skills and achieving the medals that gives int. The second is pure luck... Here is how I ended up at int=58: What you can do: Play Mage: It starts with Int = 3 Medal: Illiteracy Exterminator +3 Magic Skill: Linguistics +6 Magic Skill: Thesis +6 Mind Skill: Scouting +3 Mind Skill: Learning +3 Elenhel as companion +4 A total of 28 The rest is pure luck: 2 x Dress of the Magess: 2 x +4 Engineer's Badge: +2 (I do not use droids - I only use it to get +2 Int) Snake Ring of Wisdom: +5 Band of Concentration: +1 Boots of the Mystic: +2 Diploma in Anti-Magic: +2 Shaman's Skull: +3 Used Ring of Mind, class 2: +3 Shrines 4 x +1 Int A total of 30 That is 58 in total. I am 2/3 through the game and there is still room to improve my Int. I know that the Usurer's Ring is in Reha for instance. That will push my Int to 63. I can replace the Portrait of the Knight that I still use. Of course, this one-sided focus on int hurts my other two stats. My Attack is 4 and my Defense is 13. The only Attack/Defense items I use are: Mithril Shield (Def +8 ), Inquisitor's Blade (Att +3 and 20% Leadership reduction for Paladins and Inquisitors that I use), and the Diploma in Anti-Magic that has a +2 Defense (It is mainly used because of +2 Int and +25% Magic Resistance). Last edited by ivra; 02-27-2010 at 12:59 PM. |
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