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Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers.

 
 
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Old 02-19-2010, 09:32 PM
Lord Ludwig Lord Ludwig is offline
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Many thanks for the first comments!

Criticism by now is on two matches: 1) marauder vs bear; 2) goblin vs royal snake. I'll handle the more complex case first.

1) here I am not persuaded. Considering relative AT/DE ratio (14/8 for the bear, 12/16 for the marauder), the equal speed, the average damage the bear does (8.5 becoming 14.875 with AT/DE ratio) compared to that done by the marauder (4.5 becoming 3.5), the critical damage the bear does (a weighted 24.75), the health of the bear being 60 to the marauder's 35, it seems a dead sentence for the marauder. If he uses swift stroke then don't forget the bear has the "brutal" skill, meaning his AT doubles for that round, meaning he doesn't counterstrike but his following hit will do an average damage of 25.5 and a critical of 45. Maybe the marauder could use his higher initiative better just defending, but it still looks like curtains for him.

2) here instead I am persuaded. Actually the goblin's speed is 3 and not 2, but in turn I misread the RS's speed, thinking it was 2 like the other snakes when in fact it's 3. This means the goblin cannot keep distance and keep hitting at the same time, so indeed I will use my privilege as organizer, sponsor and supreme judge of the Teana Open to retcon the result of the first round and give a 3-o score to the royal snakes
It still remains an open question if the RS would have won if indeed the goblin had been one unit of speed faster like I erroneously thought he was.
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