Quote:
Originally Posted by DGDobrev
Because Elenhel is a source of useful wanderers' scrolls. Wanderers' scrolls make you powerful and help you reach higher levels. He is also the only companion who complements your char perfectly, so that she can wield all +XP% items in the game without having you waste a slot. Splinter + Black Helmet is +2 Morale to Black Knights so you don't lose much. The extra artifact slot will help you equip Amulet of Death + Dead Skull even if you're a warrior/paladin and the extra gloves slot will help you equip 2 x gloves of necropolis for +1 Spd/Initiative boost to all undead, which in my opinion is better than +1 morale. With both sets on and some investment in Dark Commander and Adrenaline, you can get your Black Knights respond faster than an Archdemon or Black Dragon, giving you the upper hand in every battle.
Not to mention that +4 intellect bonus. With it, even as a paladin or a warrior, you can get 20 intellect and improve your buff durations by +1, which is a battle winner in many cases.
|
Except of +50% xp and call of undead for free knights i wouldn't called rest of the scrolls such important.
+4 int is unneeded thing, iron skin work 5 turns more than enough.
Time Back and Evlin are not based upon int, mana pool is more important.
With Elenhel you loose weapon slot very bad, how you want your Knight to has up to 21-28 base damage? Seriously 180+ BK killed whole stack of 12 Emerald Dragons in first turn in one hit... add to this +40% fire damage spell and their buff and nothing will survive.
I prefer +10% better stats and crit and +3 attack over initiative and speed which BK do not need as even if opponent attack first they will just die to retaliate while slots can be use for other artifacts.
Adrenaline and Dark Commander are enough, additional you have run ability and mana accelator to get where you want in first turn. Oh and warrior storm ability +3 initiative in first turn.