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| Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers. |
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#1
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Yeah I was thinking about clarifying that the 6.7% from the attack-defense mechanic was to the base damage and not the current damage (if attack != damage, which admittedly is the case most often) while that the 6.7% from the leadership was to the current damage. Or to put it another way leadership stacks with attack, but attack doesn't stack with itself. I figured I was getting a bit wordy as it was so I just omitted it. In retrospect it's a very good point as you illustrate in those very lopsided attack vs defense situations.
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#2
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In the interest of fully illustrating Zechnophobe's point:
if attack = defense, adding 2 attack is an increase of 6.7%, the "tipping point" leadership is 2250 if attack is 58 > defense, adding 2 attack is an increase of 2.3%, the "tipping point" leadership is 6600, much higher in between is a linear progession (for the leadership value) if attack is 30 > defense, 3.3% increase, 4500 leadership and so on The same values hold true for when defense is greater than attack. |
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