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| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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I agree with Stinger. Don't get too complicated. Make up teams and get after it. I wasn't there, but complications killed Battle for Europe. Right? The biggest problem would be Mirgirvan, tagandbagem, and Dinho28 on the same team, or something of that nature. Players in the top 8 or 10 or something similiar cannot be on the same team. They would totally rule.
On another note, I have noticed through experience that the best dogfighters are not necessarilly the best at strike and cta. I have also noted that everyone is capable of having bad games and bad days. I played the three shittiest games ever Sunday afternoon. And I mean shitty!!!!!! I was embaraced! Then turned in a best score in game for team battle with a group of top 20 players, including tagemandbagem. So anything is possible. But we need to get a move on!!!! It's Feb 1st already. |
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#2
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Kozz, can you make raw version of rules for the team battle? Based on what we have so far. So we can see what we have.
I hope you guys understand that we have (at least i have) talked about two separate tournaments here. Team and single? |
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#3
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Ok... something like this:
team ladder prototype rules: 1) teams * all teams have 3 or 4 players ?) no team, when formed, can have 2 or more players ranked in the top 8 in any one mode on the leaderboards ?) every team must have one member active on the boards who is responsible for making sure their team knows all the rules 2) matches ?) teams will organize their own matches, taking before/after screenshots, and send them to the tournament moderator via PSN; or, matches will be against set opponents. ?) teams can't play each other twice in a row. 3) scoring ?) 3 points for a win, 1 point for a tie, 0 points for a loss, ? points for a win by forfeit, -? points for a forfeit ----settings and rules---- 4.1) mandatory settings/rules ?) each match is two 20-minute rounds, each team hosts one round ?) all air combat is between fighters in strike mode (so dying is a kill for the enemy, confirmed or not) ?) no kamikaze/runway-sitting in strike or airfields ?) no bombers (triangle on the map) in airfields or air combat *) capture airfields is limited ammo. ???) limited ammo in all modes 4.2) host-optional settings/rules ?) weather, time of day, map, ? ?) plane restrictions (like no UK/USSR planes, b17, p47, etc.) ?) disallow bombs or rockets in airfield capture ?) disallow rockets in air battle ???) allow unlimited ammo in fighter combat 4.3) mutual-optional settings/rules (both teams must agree for any of these to take effect, otherwise they're not allowed, or not rules) ?) cockpit-only ?) no map ?) allow jets, rocket-planes, biplanes, I-16 ?) allow medium bombers in airfield capture (IL-2, bf110) 5) new teams ?) any team can join at any time, as long as it doesn't have 2 players in the top 8 in any one leaderboard mode, when they first join. 6) sponsor/prizes ?) ask Macademic, I have no idea what the publisher told him, and he hasn't been around for a while. =========== that's it. everything there seems to be a general consensus about is marked with a "*" and everything else with a "?", the "?"s change to "*"'s when they're decided. Post any other suggestions and I'll add another "?" line with the idea. That's one page - to help it remain just one page, just the team ladder for this post, not the individual ladder. Last edited by kozzm0; 02-07-2010 at 12:24 PM. |
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#4
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unlimited ammo ?? ^^
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#5
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no, I forgot limited ammo... unless everyone wants unlimited ammo. Should it be mandatory or optional?
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#6
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Quote:
For scoring, how about 3-1-0 and for team who showed up 0.5 and for other team -0.5 cause there should be some penalty for not showing up. |
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#7
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Quote:
Should ammo in other modes be a host option then? btw there were 8 players or more online between 3am and noon gmt today. There's plenty to start forming teams with. |
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