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#121
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Brilliant, thanks for the good work as always.
Several points: 1) Someone else had commented already but your release timetable and features update is an excellent approach that more developers should adopt and emulate. Great work. 2) Regarding AI visibility calculation - are all AI units covered? (or perhaps only those units that can shoot at the aircrafts such as AAA, armed ships, AFV and AI aircraft?) 3) AI visibility - will there be any significant impact on performance? Thank you again and looking forward to the patch. Cheers, |
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#122
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Wonderful. Very excited about how this is going. The AI clouds change is particularly welcome.
Are further AI changes planned - I'm thinking primarily of improved ai routines for dog-fighting, long criticized by some in this game. Presumably changes will have to be made to accomodate nightfighters - ie further improvements in ai visibility modelling, but are there plans for wider ai revisions? Thanks anyway. Great so far...and another 2+ months of 'surprises' to come! |
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#123
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Replying to myself
Just re-read the rather cryptic comment from Team Daidalos on first page: "We are confident that with new AI improvements, players will be able to use more advanced tactics in fight with/against AI - many things you have read about in WWII pilots memoirs will now work in this sim too. All in all, we want to give a clear message to AI: "Beware of the Hu(n)man in the Sun!" "(my emphasis) Revenge will be sweet |
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#124
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Not related to this, but I had an experience with such a thing a long while back (but on the receiving end
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#125
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I had a similar experience flying a France 1940 RAF Hurricane campaign - bounced by 109s - never even sniffed them
My screen just went black. |
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#126
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Fan-freaking-tastic. I'd pay for this one.
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#127
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Quote:
Makes one thankful for the "Refly" button, doesn't it? |
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#128
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Great update!
Q: Will there be provision for radar corrected or "acoustically aimed" anti-aircraft fire? Radar can see through clouds and I've heard many stories of anti-aircraft gunners firing in the approximate direction of aircraft they could hear, but could not see. In the latter case the anti-aircraft guns should be largely unaimed, but they should still be firing. |
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#129
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I am simply amazed by the on goings in this thread.
Relax and take it easy on your creativity or we won’t need the SoW! Regards Viking |
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#130
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Daidalos Team is it possible to have camera on missel, or torpedo, for recording flight of the attack on a track, for review?
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