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Mods Armored Princess mods |
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#1
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if you change that - leadership of enemy encountered in normal mode (alead) - from 1.0 to 1.1 as rancor suggested, then shouldn't you change the corresponding (exp) to 1.1 too for the sake of balancing (in easier direction)
or i guess my question is, in the above screenshot, does the "exp" stand for experience from enemy combat? (like if you kill an archer in easy you get -- exparcherX0.5, where as if you killed an archer in normal you'd get -- exparcherX1) if that's the case then what would "spexp" stand for? and "rage" and "manarage"? that you get less rage and mana in harder modes than you would get in easier modes? |
#2
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Quite the opposite, if you change this, Amelie will gain levels slower
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#3
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thanks, how about spexp? whats that supposed to do?
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#4
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if I remember correct, it is dragon pet experience ratio (bigger values = slower level gain). this is also altered by class value in hero.txt (smaller values = slower level gain)
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