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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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I think you guys are getting paid to promote 1946. =)
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#2
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Not even ! Guess how it is good
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#3
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I used to run Forgotten Battles on my old Athlon 1.0 GHz, with Geforce 2 GTS with a whole 64MB of ram on the GPU (I remember that Sturmovik used to crash after a random time, and FB would crash reliably after two hours and some number of minutes (I never did time it exactly to find out what the number of minutes was)). I could play at 1600 x 1200 on that, since I had a pretty decent monitor.
I built that computer in 2000. I built a new PC in 2005 for Pacific Fighters, it was an Athlon64 3000 (actual clock speed 1.8GHz) with DDR memory and a Radeon X800 pro, I don't think it was really needed for IL*2 after all, though other games certainly required it. IL*2 1946 will run on anything half way modern, though you're probably better off with a graphics card that's a bit ahead of a Geforce 2 GTS. Last edited by Igo kyu; 01-19-2010 at 11:57 PM. |
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#4
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Igo kyu, the ATI Radeon 9500 Pro 128MB DDR is better than a Geforce 3 card. Also, IL-2 Sturmovik never crashes on me, ever!.
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#5
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Quote:
Have a look here to see what's what: http://www.tomshardware.com/reviews/...rd,2521-8.html Quote:
Last edited by Igo kyu; 01-20-2010 at 12:55 AM. |
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#6
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I got my copy of IL-2 Sturmovik: FB Gold Pack
In IL-2 Sturmovik (original) the sound was awesome!, but in FB the sounds I was accustom to hearing, aren't there anymore. Sounds like flak bursting around my plane and shells whizzing past, are no more. The engine sounds are great, but I don't hear the rockets when fired, nor do I hear bombs being released. Bullets hitting my plane are faint, if I crash next to the enemy I can hear their engines and can also hear AAA firing but the whizzing doesn't exist. I can't see the No-CD rts.dll file being the problem, I also use a No-CD rts.dll for IL-2 Sturmovik (no it's not the same one I'm using for FB). I'm using the latest drivers for my Sound Blaster Audigy Gamer. Turning off 'enable extensions' doesn't fix the problem and causes static to be heard. |
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#7
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