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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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You are right but it is not a sim, just a game.
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#2
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What defines a flight simulator? We all have our own definition. Is it graphics, FM, takeoffs and landings, complex engine controls, energy management, real maps and planes, historical campaigns, or all of the above? I'm sure I'm missing some additional categories and I'm not going to check the dictionary. But the point is that we "keyboard pilots" all have our own definitions of what is a sim and what is a game. In most games you earn points for achieving objectives. You "win" by defeating your opponent.
Such is the case for WoP AND for IL2 1946. Both award points for achieving mission objectives. Both have plane dependent FM's, take offs, landings, real maps, complex engine controls, available cockpit only views, TIR support, require gunnery skills and allow you to energy fight. These are some of the factors that allow me to "simulate" WWII aerial combat. Since I'm not a pilot (yet) my only frame of reference is WWII movies. WOP's highly detailed graphics make me feel like I'm "in" the movie (I especially enjoy the cinematic replays which look photo realistic when viewed at a normal distance from a 32" HDTV). Ignore the principles of flight in WoP or 1946 and you'll crash and lose. Men are visual beings and I equate WOP to a young, beautiful model. WoP is drop dead gorgeous and fun to play with. However WoP is a bit shallow and currently lacks the intellectual stimulation necessary for a long term relationship. Whereas IL2-1946 is like a Cougar. Older, more mature, complex, still looks good after a few upgrades, and can teach you a thing or two. Bottom line both will make you feel good doing the thing you want to do most with them, fly |
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#3
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I'd love to have cross-platform cross-game multiplayer between 1946 and WoP.
IL2 1946 old timers vs. console casual gamers with their gamepads! |
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#4
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I did a speed read through this thread hoping to find an answer to a question I have. Sorry if I missed it but there is a lot to read here and so much BS, bla, bla, bla etc.
Also, let me say on the topic of WOP vs SOW. I am waiting for SOW. WOP will give me something to do in the mean time My question is: Does WOP allow 3rd party key strokes to work within the game ? I fly using home made pit with buttons and toggle switches for flaps, gear etc. They are run by PI Engineering matrix board and x-keys. These devices work for IL2 but not WOP. Has anyone tried a third party key stroke device to confirm that WOP does not work with them? |
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#5
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Quote:
__________________
Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
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#6
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BOP was the reason I am now playing Il2. It got my attention and when i couldnt program my controler the way i wanted to. I purchased Il2. And yes I think The graphics are pretty damn good in WOP.Those of you with your panties in a bunch grow up, there both games.Were all big kidds sitting in front of a screen.
Last edited by Hunden; 07-05-2010 at 10:52 PM. |
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#7
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I too purchased WoP after humming & harring. I've played it a few times, but the dissapointment for me is when it gives you a list of aircraft to fly, you think great, there's a few I would like to try, only to find out you can only fly them from external view a no cockpits view available, ie. the beaufighter.
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