Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-17-2010, 09:59 AM
DBG_Kabayo DBG_Kabayo is offline
Registered Member
 
Join Date: Mar 2010
Posts: 3
Default

~S~
Sorry if I sounded off like that, give to old age and medical problems I have. I will not go into that because I am not sure how much longer I will be around.
Any way Thank You for your answer. I did read every post and replies here, but may have missed the answer.
So TD muti-throttle ect... will support up to four engines. I am glad because I am getting a new Flight Yoke and Throttle set up, since I only fly the USAAF Heavy Bombers. So in another word I can get the set up I want and use at least two throttle set up.

Again sorry for the I sounded off. Thank You TD for your work.

Kabayo

Last edited by DBG_Kabayo; 03-17-2010 at 10:01 AM.
  #2  
Old 03-17-2010, 11:22 AM
Azimech's Avatar
Azimech Azimech is offline
Approved Member
 
Join Date: Sep 2009
Location: Leerdam, The Netherlands
Posts: 428
Default

Quote:
Originally Posted by Viikate View Post
I recall that this was already answered earlier. Up to four engines is supported, although I guess not many people have four throttles.
With current hardware prices that's rapidly changing I guess...

I only hope IL2 will handle that many USB devices, currently I have 2 saitek throttles (3 axis each), homebuilt pedals (USB), Sidewinder 2 and if properly supported I will buy additional saitek throttles.
  #3  
Old 03-17-2010, 11:08 PM
Huor Huor is offline
Registered Member
 
Join Date: Mar 2010
Posts: 2
Default

Hello, greetings from the south hemisphere..

I have a question: the 4.10 patch (and subsecuents patch) can be installed over a 4.09b1m instalation???
I mencion that because i love the 4.09b1m for the b-17's, b-29's, and other planes and maps. And i actually have the UP 2.0 witch work almost perfect with 4.09b1m (some planes cannot appear and Zuti's mod not work propely)

And finally, my wishlist for 4.10, 4.11....

-Radars in nightfighters
-Some kind of light to use as beacon on runways
-Four-engine bombers (Hali, Lan, B-17, B-24, B-29, He-177)
-The Ju88 family (88's fighters, 188, 288, 388.)
-Blohm und Voss BV138, BV222, Arado Ar196, Dornier Do18/2 (yea, more seaplanes!)
-Dornier Do17/217
-Fw200 Kondor
-He219
-More trasports (C-47, C-46, Li2, Ju53, Me323...)
-P-61 Black Widow
-More types of Mosquitos, B-25, Bf109, He111...

and some others crazy ideas, but i now that my wishlist is really to much.

Thanks in advance

Last edited by Huor; 03-17-2010 at 11:10 PM. Reason: Ortography
  #4  
Old 03-27-2010, 05:16 AM
kancerosik kancerosik is offline
Approved Member
 
Join Date: Feb 2010
Posts: 21
Default One direction mods

thanks daidalos for such amount of improvements. Your team is #1

But... some of us got a question for you:

why all the gunnery and loads improvement goes to axis models? no body heard about the field mods of the russian p40, hurry, p39 and so?
  #5  
Old 03-28-2010, 02:20 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
Approved Member
 
Join Date: Dec 2007
Posts: 939
Default

Quote:
Originally Posted by kancerosik View Post
why all the gunnery and loads improvement goes to axis models? no body heard about the field mods of the russian p40, hurry, p39 and so?

You answered half of it yourself. If you start to compare a nations most build standard plane type with its missing standard loadouts to single field mod types, you can clearly see why there might be some priority. Plus - the Bf109 in fact is one of the oldest type in the game - underdeveloped since 7 years.

Beside that, noone said, that we won't care for equal gasps in allied fighter lines (i.e. Spit, Mustang, to name just the classics).

Some voices have come up, that we might be 'Blue' orientated, but there is completely no Blue/Red thinking in our development or intern dicussions. In most cases, someone in our team has an idea for a future patch (like to rework the Bf109 line) and if the team decides, that it is worth the effort, he and/or someone else starts this project. And believe me: We will never tell anyone in our team to quit a promising idea, just because it might let people think, we would support only axis or allied.

For us, its all a whole box of content, and each part that is worth to be added, will be, no matter if its a german plane or a russian.

If something is worth it, is judged by a few factors:

- historical relevance
- gameplay relevance
- work ammount
- connection to SoW:BoB content

Sometimes someone amongst us does something rather historical unimportant, but ignited from his own personel (fanatic) enjoyment. If its done well and not inflicting TD's workflow, noone will blame him.

But thats all... and I repeat... no Red/Blue thing here.
We know we cannot please everyone, but we try to please as much as we can.
__________________

----------------------------------------------
For bugreports, help and support contact:
daidalos.team@googlemail.com

For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible

Last edited by EJGr.Ost_Caspar; 03-28-2010 at 02:22 PM.
  #6  
Old 03-28-2010, 04:19 PM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

Your thoughts and those of TD are much appreciated Caspar.

I really wonder if most people understand the monumental scope of just one little change? I did some small amount of beta testing for one of the mod packs, and let me tell you that just changing one thing often affects every other thing it comes in contact with.

I am also familiar with some of the Team Pacific crew, and I know what it takes to make just one high quality map.

That we get any improvements to the sim at all, and for free no less, is very much a miracle.

S!
__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
  #7  
Old 03-28-2010, 06:15 PM
Ernst Ernst is offline
Approved Member
 
Join Date: Nov 2009
Posts: 285
Default

Was patch release delayed? Last info i heard stated that it ll be in easter, and now? Any new date? I must admit that i am anxious for this new patch and how new gs loadings features ll affect piloting and the pilots!

I hope not to wait for a long time until this patch!
  #8  
Old 03-28-2010, 06:33 PM
_1SMV_Gitano _1SMV_Gitano is offline
Approved Member
 
Join Date: Oct 2007
Posts: 217
Default

Quote:
1. We are entering the beta phase of the 4.10 patch, so we will reduce the quantity of development updates and focus on the testing of the patch.
2. We are in a time delay and we will inform you about the new patch release date and update the schedule accordingly.
From last dev update...
__________________
  #9  
Old 03-28-2010, 11:44 PM
_RAAF_Smouch's Avatar
_RAAF_Smouch _RAAF_Smouch is offline
Approved Member
 
Join Date: Jan 2010
Location: Rosevears, Tasmania
Posts: 204
Default

Quote:
Originally Posted by EJGr.Ost_Caspar View Post
We know we cannot please everyone, but we try to please as much as we can.
Looking forward to when the patch is released. Your teams hard work I'm sure will be very much appreciated.

~S~ to TD
__________________
<img src=http://i10.photobucket.com/albums/a142/Smouch/Sigpic-v-10.jpg border=0 alt= />

Respect is something you earn. You can't beg, borrow or steal it
http://www.raafsquad.com
------------------------------------------------------
Asus P5Q Pro/Intel Quad Core Q6600 2.4Ghz/8Gb GSkill DDR2 1066Mhz RAM/GTX460 "Goes Like Hell" 1Gb/TrackIR4/Saitek X-52 + rudder pedals/W7 Home Premium 64bit.
  #10  
Old 03-31-2010, 07:05 AM
kancerosik kancerosik is offline
Approved Member
 
Join Date: Feb 2010
Posts: 21
Default

Quote:
Originally Posted by EJGr.Ost_Caspar View Post
You answered half of it yourself. If you start to compare a nations most build standard plane type with its missing standard loadouts to single field mod types, you can clearly see why there might be some priority. Plus - the Bf109 in fact is one of the oldest type in the game - underdeveloped since 7 years.

Beside that, noone said, that we won't care for equal gasps in allied fighter lines (i.e. Spit, Mustang, to name just the classics).

Some voices have come up, that we might be 'Blue' orientated, but there is completely no Blue/Red thinking in our development or intern dicussions. In most cases, someone in our team has an idea for a future patch (like to rework the Bf109 line) and if the team decides, that it is worth the effort, he and/or someone else starts this project. And believe me: We will never tell anyone in our team to quit a promising idea, just because it might let people think, we would support only axis or allied.

For us, its all a whole box of content, and each part that is worth to be added, will be, no matter if its a german plane or a russian.

If something is worth it, is judged by a few factors:

- historical relevance
- gameplay relevance
- work ammount
- connection to SoW:BoB content

Sometimes someone amongst us does something rather historical unimportant, but ignited from his own personel (fanatic) enjoyment. If its done well and not inflicting TD's workflow, noone will blame him.

But thats all... and I repeat... no Red/Blue thing here.
We know we cannot please everyone, but we try to please as much as we can.
thank for the response mate:

I really dont want to start another nasty discussion about Blue/Red.

But if you say the word "historical or game relevance" I must say:

Historical relevance:
p39 "aircobra" never flew on Ostfron with the original gunnery (except cannons). The wing gunnery were removed (good idea to avoid a crack on a 109E on high G turns, as Historically was) All the machine guns where replaced by sovietic models before first engine start. I dont think that this "small" detail is out of the historical context. But I´m not a fanatic of that plane in any case, this is only an example.
In any case your answer confirm that the only historical relevance that counts is the "bf109 historical relevance".

Game play relevance: the 109 is the most used plane in Il2?, of course. Allies have more variety of models. If someone fly Red online regulary, is imposible to fly two planes form the same designer
The western front come to Il2 a "little bit" late compare with the eastern front. In fact, in most of international competitions, the Eastfront (and its planesets) got specific weight.


Amount of work: is related to the amount of Fw/Bf mods?

conection with SoW:BoB : perhaps the only answer that is clear for me.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:17 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.