Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #41  
Old 07-19-2009, 02:34 AM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

If you had been following developments of BOB SOW over the years you would know the answers to most of your questions. Just because you haven't heard them doesn't mean Oleg has expressed them.

As far as Oleg not understanding or caring about terrain detail.... the IL-2 series had the most believable terrain in flight sims for its time, and has said that SOW will have cinematic terrain. The best terrain I've seen yet is the IL-2 BOP console sim terrain videos and have no doubt that SOW will far superior to even that. My only concern is I don't believe todays or even next years computers are capable of cinematic terrain, moving weather systems, hundreds of highly detailed aircraft, FM's, DM's, on large maps. Although the SOW team is capable of writing very tight code as seen in the IL-2 series.
Reply With Quote
  #42  
Old 07-19-2009, 02:44 AM
tagTaken2's Avatar
tagTaken2 tagTaken2 is offline
Approved Member
 
Join Date: Oct 2007
Location: Melbourne, Australia
Posts: 207
Default

Yes, one of the best things about Il-2 was that it could run on low-end systems at release, but just kept looking better as we all upgraded.

I'm not going to do a 250-line rant, I have Black Shark to play with in the meantime, but it would be nice to see something like one new screenshot every week.

Emailed to me on Monday morning to cheer me up
Reply With Quote
  #43  
Old 07-19-2009, 07:05 AM
FS~Hawks FS~Hawks is offline
Approved Member
 
Join Date: Jan 2009
Location: Devonpot Tasmania Australia
Posts: 40
Default

I have read that we will be playing SOW by the time the battle of britain anniversary in 2010 so im going to say Feb 2010
Reply With Quote
  #44  
Old 07-19-2009, 09:06 AM
virre89 virre89 is offline
Approved Member
 
Join Date: Apr 2008
Posts: 185
Default

Quote:
Originally Posted by Chivas View Post
If you had been following developments of BOB SOW over the years you would know the answers to most of your questions. Just because you haven't heard them doesn't mean Oleg has expressed them.

As far as Oleg not understanding or caring about terrain detail.... the IL-2 series had the most believable terrain in flight sims for its time, and has said that SOW will have cinematic terrain. The best terrain I've seen yet is the IL-2 BOP console sim terrain videos and have no doubt that SOW will far superior to even that. My only concern is I don't believe todays or even next years computers are capable of cinematic terrain, moving weather systems, hundreds of highly detailed aircraft, FM's, DM's, on large maps. Although the SOW team is capable of writing very tight code as seen in the IL-2 series.
Optimization my friend.. they're not gonna release an unoptimized game, unless they want a big bitchslap, that said there are very capable computers out there, it's more about how good the developers utilize the hardware tbh and make it run smooth.

My estimate is that the processor will be the big hit in SoW, i mean graphics will be great and huge, but there are gonna be more graphically demanding games out there than BOB by it's release(probably already is), even if BOB shall render a lot the processor / VRAM is probably whats gonna be crucial.
Reply With Quote
  #45  
Old 07-19-2009, 11:55 AM
Tree_UK
Guest
 
Posts: n/a
Default

Considering how long the development has taken I also share concerns about the game engine and what technology it is/was aimed at the time. If we go along with Oleg's theory that work did not start on SOW until late 2007 then the best GPU at the time was an 8800GTX and CPU's were intel dual core's with Quad's first appearing later the same year.
On the face of current information received i would estimate a release around late 2010 or maybe early 2011 though it is very difficult to get a real grasp of development with so little and often conflicting information. Hopefully when we see actual inflight shots in September we may get a better idea of development progress, or if we start to see some form of marketing i.e an official website which usually indicates a release within the next year or so.
Reply With Quote
  #46  
Old 07-19-2009, 02:06 PM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
Approved Member
 
Join Date: Oct 2007
Location: UK
Posts: 2,358
Default

Quote:
Originally Posted by Tree_UK View Post
Hopefully when we see actual inflight shots in September .
HA! We can dream I suppose.
I don't even worry anymore.I will wait till it come out,then buy it.
If I live that long!
Reply With Quote
  #47  
Old 07-19-2009, 03:01 PM
Feuerfalke Feuerfalke is offline
Approved Member
 
Join Date: Jan 2008
Location: Germany
Posts: 1,350
Default

+1

It's still going strong, that's all I need to know. I look forward to any information, but I don't do any estimates. It will be ready when it's ready. Nuf said.
Reply With Quote
  #48  
Old 07-19-2009, 04:03 PM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by JG52Uther View Post
HA! We can dream I suppose.
I don't even worry anymore.I will wait till it come out,then buy it.
If I live that long!
Well Oleg said we will get in game shots in September, so hopefully this time he will deliver.
Reply With Quote
  #49  
Old 07-19-2009, 08:32 PM
flyingbullseye flyingbullseye is offline
Approved Member
 
Join Date: Jul 2008
Posts: 185
Default

Lets just hope that is not like the PC specs as that was supposed to come out three May's ago. In any case I don't doubt BOB will be released but my concern is how fickle the gamming market is especially the PC flight simming market. Our little corner is fairly small and needs good sims to attract new comers, RoF could be great if they iron out the wrinkles. I know Oleg knows what he's doing as far as designing a good flight sim, as IL2 has yet to be surpassed in its genre but I just hope Oleg doesn't try to bit off more than he can chew and ends up shooting himself in the foot and loose potential customers. We don't want the series to end with BoB. I'd have no problem if he released the sim with out some of the CPU sucking features that most would turn off anyway and not affect the graphics.

Flyingbullseye
Reply With Quote
  #50  
Old 01-13-2010, 11:03 PM
infirebaptize infirebaptize is offline
Approved Member
 
Join Date: Jan 2010
Posts: 29
Default

Quote:
Originally Posted by Chivas View Post
If you had been following developments of BOB SOW over the years you would know the answers to most of your questions. Just because you haven't heard them doesn't mean Oleg has expressed them.

As far as Oleg not understanding or caring about terrain detail.... the IL-2 series had the most believable terrain in flight sims for its time, and has said that SOW will have cinematic terrain. The best terrain I've seen yet is the IL-2 BOP console sim terrain videos and have no doubt that SOW will far superior to even that. My only concern is I don't believe todays or even next years computers are capable of cinematic terrain, moving weather systems, hundreds of highly detailed aircraft, FM's, DM's, on large maps. Although the SOW team is capable of writing very tight code as seen in the IL-2 series.
with proper in game video settings you can run the game according to your specs

shoot i forgot to ask about the release date!! so when?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:57 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.