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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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#2
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What exactly do you find 'Hollywood' or 'Saving Private Ryan' about these graphics ..... |
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#3
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Umm...all of it?
Again, nice graphics, but not 'realistic' through a human eye. It's 'realistic' through a camera filter. Not complaining about it, and it is sure better than Il-2. It was smooth, and pretty, but not realistic. |
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#4
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Something is not right with the saturation.
I looks too dull and dingy even in perfectly well lit situations. Though I will never buy the thing anyway these clips just confirm that fact for me. I don't know why a comparison was made in the OP post regarding competition for Sow, the two things are miles apart as far as immersion and FM DM from these vid clips. |
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#5
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Yeah your right !! Totally Unrealistic
Perhaps you have something more realistic ? ahhhh well ..... I got some free time on a friends bird tomorrow afternoon. Perhaps I will be better able to judge 'realistic' better after an hour or so in the air to refresh my memory ??? I definitely need some practice ....... we have some world class 'keyboard' fliers in here ....... got to compete at their high level of realism evaluation |
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#6
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Considering that your level of realism evaluation only takes into account the amount of polygons and the texture resolution, it's not hard. You only have to walk outside to see how unrealistic WoP is. I'll tell you about something more realistic. Try FSX. I don't even like it, don't play it, but it's more visually realistic than WoP, especially at medium to high altitude.
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#7
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Well, if you saw the link I posted a while back, you see some scenery without bogus saturation and without appearance of filters. It is still not perfect, but at least it is more realistic.
And be careful about who you assume is just a keyboard flier. EDIT: http://www.jaggyroadfilms.com/showFi...rld%20of%20FTX Here it is again, so you won't have to dig through the thread. Now, I am not talking about LOD, Polygons, Textures, etc. I'm talking about saturation, hues, and filters. When you go flying, be sure to take some photos and share them with us 'keyboard fliers'. Last edited by Romanator21; 01-08-2010 at 02:12 AM. |
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#8
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Geez, this thread just makes my day, it never fails. I actually get bummed out when there are no new posts in here for a day.
When I see someone come in these forums and show me a video of them flying a P-51 or FW190 and they say this FM in "that game" is right on the money, then I will start comparing every other game's FM to that one. The truth is No one has ever flown one of these planes. We have some stats in some books and even most of those stats have been contradicted by interviews with real WWII Aces. So who can really say anything about these WWII FMs in any of these games. WOP visually is almost a form of art. They could change some settings and make it look real as heck, maybe they will. I will say this the city layouts are more historically correct then any flight sim to date, that I know of. The ground/citys were made with real wwII aerial photographs, and WWII photos of the buildings and citys, the streets are exactly the way they were back then. They spent a long time making it and I for one am very impressed. I know we have amazing sims with perfect replication of todays places but is there any maps out there that it took a year or more to make, that perfectly match the aerial photographs from the time frame of WWII clear down to each street ? Maybe there are ? As of right now, WOP is the only one that I know of. Now the closest we have to real flight and FM's is Xplane 9 and it can be certified for flight hours towards your PPL in different aircraft . I thank you guys for so many great posts ! It beats Tv in my book ! DESODE Last edited by Desode; 01-08-2010 at 03:54 AM. |
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#9
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It would be wonderful if the chaps from Flying Legends, BBMF, USAF Heritage Flight and other companies commented in the game's flight model. Then we'd get a decent veredict.
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#10
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F_3 |
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