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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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From what we have seen lately I would say that she is nearly done. Take for example luthier flying around, and crashing into the ship's superstructure while trying to take a good screenshot. That means that he will be the man to beat! why with all of the early practice he is getting
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#2
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#3
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It seems to me like most features are allready made, and that they are tweaking the game. Only Oleg has the authority to post screenshots from the game engine, and that is probably because he is still holding the cards very close to his chest. Weekly updates with more and more info until they release the game is probably what he is doing right now. Skarphol |
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#4
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Tree, all it needs right now is fine tuning.
Colours are a tad too bright here, cockpit reflections are wrong there, the RAF pilot underwear is from a late Mark, instead of the ones used during the Battle of Britain... These are easy to correct until October, don't worry. Every friday we'll bother the team with the most ridiculous details that not even a veteran would notice, and then it will look great. Simple like that. |
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#5
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Ya, I think your right...It seems to me that Oleg has made a point of saying that he has been (and is going to) holding back screen shots showing the final map and many of the final game features. He has said more then once that he doesn't want to reveal "too much", because he wants the official release to have some "surprises" (& make a big impact). |
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#6
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We haven't seen anything higher than DX9 rendering, and there has been no anti-aliasing at all in any of the screenshots released.
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#7
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I really cannot believe that some of you guys think this game is close to release and nearly finished. The game is not in beta mode yet, there is no marketing or any official site. This is still a long way off, but i do admire your optimism.
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#8
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It's good enough right now for me, patch it later!
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#9
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The game is coming out this year .... sooner than most expect.
That is not in doubt - the questions are 1) How will it run ....... not hopeful 2) What will terrain be like ...... even less hopeful 3) What will GUI be like ..... semi hopeful 4) Will we have in game server browser/friends/chat ect ...... doubt it 5) Will we have good online war tools ...... its been promised .... neutral 6) Will it be graphically superior to W.o.P ...... NO 7) Will we get game before Oct 2010 ...... Yes 9) Will we see the introduction of DLC ..... Yes 10) Will we have S.o.W available on Steam ...... Yes . . |
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