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Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers. |
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#1
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Just got my first full stack of dryads using the "Call of the Wind" wanderer scroll (No idea they'd give dryads!!!) and yes, they are still awesome even with just 1 turn of sleep. Since there are so many more ways to get mana in this game (Holy anger, transmute) and they summon things which helps with transmute a bit, you can still Dryad chain to pretty much take out an indefinite number of low level units.
In addition, because Fire and Poison are now percentage effects, you have a very common way to work down 'large' stacks of bad guys that just so happens to trigger right after the units turn is denied via Lullaby. Between Ogre's stealing action points, and Dryads putting everyone to sleep... I think they are now the best two unit control combination. |
#2
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I also just used call of the wind (to summon up some throw away troops) and recieved dryads. Even with only one turn of sleep those girls locked down that Goblin shaman nicely.
Tirexes also supposedly reduce all surrounding enemies defense by 30% (the tyrant ability) but I don't know if it's working... If it does they're level 5 killers. I use them as my second tank, Royal griffons as my lambs and the Tirexes to deal with anything that decides to go for my archers, like those pesky dragons and demon lords. Slap a stone skin on them and they chew through mobs. Of course max moral really does help ![]() |
#3
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So i recomend black knights
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#4
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Ah, I take it black knights + the shard thingy are to AP what Anga's Ruby + girl army were to TL.
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#5
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Since it increases their atacks but ... with warior frenzy you can cap their atack anyway and shard take regalia slot when you have mostly items like Marshals baton .. so less them - less damage. For me the power is in their numbers and its black helmet + staff of acoltye necromancer giving their power. 35% more knights ![]() For a mage maybe it could help much, but my calcualtion for my warrior showed that it would make them weaker ;p Last edited by Elwin; 12-08-2009 at 08:02 AM. |
#6
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Shard also gives unlimited retaliation, not just +10 attack. I think getting just one extra retal per turn makes up for a whole lot of leadership for more knights. How much leadership can you get from one regalia slot, anyway?
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#7
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Zechno: if you refer to the whole game it can help, but for bosses fight it wont change much
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#8
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#9
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It's really easy to test, have inquisitors cast holy anger on them and see their damage. I actually found it buggy, because if you run from a distance for attacking they don't do the debuff right away and only hit for whatever it was hinted, but if you move up first, both the hint will be higher and the actual damage. I only tried it once, I may be wrong.
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#10
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I'm at lvl 9 on Verona and found two Black Dragons. Are they were spending 30 grand on though..
I will but, mid game onwards they aren't that great in my exoerience. I suppose they are the strongest unit in the game? |
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